karf Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, -15, D:1) a +0 spear (5, -31, D:1) a +0 dagger a goblin corpse (5, -11, D:1) 31 bolts (6, 0, D:1) a +0 dagger 15 stones a dart slug corpse a kobold corpse (7, -29, D:1) 17 sling bullets (7, -12, D:1) a frilled lizard corpse (skeletalised by now) (8, -16, D:1) a +0 club (9, -33, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (9, -16, D:1) a +0 robe (15, -7, D:1) a leopard gecko corpse (17, -32, D:1) a +0 club (21, -35, D:1) a +0 leather armour (40, -9, D:1) a +0 club (48, -9, D:1) a +0 robe (55, -22, D:1) a +0 whip (60, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse a jackal corpse (0, 1, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (5, -9, D:2) 8 gold pieces (9, -4, D:2) a jackal corpse (15, -3, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (4, 10, D:3) a scroll of recharging