karf Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 30, D:1) a +0 club (4, 30, D:1) a +0 ring mail (8, 9, D:1) a +0 spear (11, -12, D:1) a +1 mace of crushing (12, -24, D:1) a +0 spear (12, 31, D:1) a +0 ring mail (14, -15, D:1) a +0 hunting sling (17, 19, D:1) 18 poisoned needles (17, 24, D:1) a +0 spear (21, -6, D:1) a +0 mace (25, 19, D:1) a +0 dagger (29, -21, D:1) a +0 dagger (32, 29, D:1) a +0 ring mail (57, 18, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 2, D:2) a +0 dagger (4, 3, D:2) a frilled lizard corpse (skeletalised by now) (12, -1, D:2) 21 sling bullets (12, 11, D:2) a bat skeleton (25, 2, D:2) 23 sling bullets (27, 22, D:2) a +0 spear (30, 28, D:2) 13 bolts (31, -6, D:2) a +0 robe (34, 48, D:2) a +0 hunting sling (36, 44, D:2) a +0 dagger (40, 33, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom