karf Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (17, -16, D:1) a +0 hand axe (18, -5, D:1) a +0 dagger (19, -5, D:1) a +0 club (21, -16, D:1) a +0 whip (23, -33, D:1) a goblin corpse (skeletalised by now) (23, -31, D:1) a +0 club (25, -32, D:1) a bat corpse (skeletalised by now) (28, 1, D:1) a +0 club (30, -5, D:1) a +0 ring mail (30, 24, D:1) a +0 short sword (31, 24, D:1) a +0 short sword (39, -14, D:1) a +0 dagger a +0 club (42, -14, D:1) a +0 club (50, -4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (2, 3, D:2) a +0 club (2, 4, D:2) a rat corpse (12, 0, D:2) a +0 dagger