karf Level 1 of the Dungeon (8, 9, D:1) a +0 club (8, 19, D:1) a +0 short sword (9, 15, D:1) a +0 leather armour (13, 12, D:1) a +0 club (15, 3, D:1) a +0 dagger (19, -2, D:1) a +0 club (19, -1, D:1) 13 stones (20, 2, D:1) 23 stones (23, -7, D:1) a +0 leather armour (24, -2, D:1) 19 bolts (25, 0, D:1) 15 stones (26, 6, D:1) a +0 dagger (27, 23, D:1) a +0 mace (34, 32, D:1) 17 stones (36, 12, D:1) a +0 spear (37, 8, D:1) a +0 leather armour (40, -3, D:1) a +0 mace (48, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (2, 5, D:2) a +0 club (8, 8, D:2) a +0 robe (8, 10, D:2) 8 stones (14, 8, D:2) a +0 club (19, -13, D:2) 19 sling bullets (28, -34, D:2) a +0 dagger (32, 3, D:2) a +0 ring mail (36, 7, D:2) a +0 club (48, 1, D:2) 23 bolts Level 3 of the Dungeon (5, -16, D:3) 13 arrows (5, -10, D:3) a +1 dagger of chaos (5, 2, D:3) 10 stones (8, 27, D:3) a +0 hand axe a +0 animal skin (12, 6, D:3) 3 javelins (24, -7, D:3) a +0 club (26, 31, D:3) a +0 short sword a +0 ring mail (27, -10, D:3) a +0 club (31, 32, D:3) a +0 club (35, -8, D:3) a +0 dagger (38, -6, D:3) a cursed -2 hunting sling (56, 13, D:3) a +0 club a +0 robe (60, 3, D:3) a +0 giant club (61, 8, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Cimmubb's Weapon Shop a +2 antimagic quarterstaff (336 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) a +0 club (14 gold) a +0 hand axe (42 gold) a +0 falchion of flaming (103 gold) a +3 short sword (280 gold) a +0 hand axe (42 gold) a +0 falchion (42 gold) a +1 short sword of protection (148 gold) a +0 flail (49 gold) a +0 falchion (42 gold) a +0 morningstar (56 gold) the +8 trident "Cawal" {freeze, Int+2} (805 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). 18 stones (25 gold) (0, 0, D:4) a +0 chain mail (1, -29, D:4) a +0 flail a +0 leather armour (2, -31, D:4) a +0 morningstar a +0 scale mail (2, -29, D:4) a +0 dagger (3, -23, D:4) 7 bolts (10, -24, D:4) 21 arrows (33, -35, D:4) a large rock (37, -35, D:4) 22 stones (40, -16, D:4) a +0 vampiric hand axe (43, -16, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 short sword (46, 0, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Yssick's Weapon Boutique a +0 whip (32 gold) a +0 spear (39 gold) the +6 war axe of the Extremes {pain, MR++ MP-9} (503 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a cursed -1 whip (1 gold) 12 arrows (31 gold) a +0 club (13 gold) 6 tomahawks of returning (78 gold) a +0 war axe (45 gold) a +0 trident (45 gold) a +0 dagger (26 gold) 7 needles of sleeping (45 gold) a +0 rapier (52 gold) a +0 great sword of holy wrath (178 gold) [Shop] Heukomye's Magic Scroll Shop a scroll of fog (22 gold) a scroll of fear (38 gold) a scroll of immolation (38 gold) a scroll of fog (22 gold) a scroll of fear (38 gold) 2 scrolls of identify (44 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of summoning (104 gold) a scroll of remove curse (33 gold) a scroll of enchant weapon (82 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of silence (82 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) (0, 0, D:5) 19 arrows (2, -22, D:5) a +0 dagger a +0 robe a +0 dagger (2, -21, D:5) a +0 giant spiked club (3, -22, D:5) a +0 short sword (4, -19, D:5) a +0 dagger (11, 1, D:5) the +2 dagger "Yrighyt" {pain, MR+ Str+4 Dex+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (18, 5, D:5) 26 bolts (20, 1, D:5) a cursed +0 animal skin a +0 animal skin a +0 animal skin (21, 1, D:5) a +0 whip of electrocution a cursed +0 robe (23, -13, D:5) 9 stones (28, -7, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (0, 3, D:6) 22 gold pieces (1, -15, D:6) a +0 spear of freezing (1, -1, D:6) a +0 mace (1, 1, D:6) a scroll of blinking (4, 17, D:6) a +1 halberd of protection (4, 20, D:6) a +0 whip (5, 15, D:6) 2 stones (5, 16, D:6) a +0 dagger a stone a +0 ring mail 24 gold pieces (5, 17, D:6) a stone (6, 14, D:6) a stone (6, 16, D:6) a stone (still there?) a +0 hand axe (still there?) (7, 13, D:6) a stone (11, 17, D:6) a +0 club a +0 short sword a +0 giant club a cursed -2 leather armour a +0 blowgun a +0 short sword 8 poisoned needles a +0 club (14, -3, D:6) a +0 quarterstaff (14, 17, D:6) a +0 giant club (37, 4, D:6) a +0 giant club an ogre corpse (42, 34, D:6) a +0 club (42, 37, D:6) a giant cockroach corpse (42, 38, D:6) a +0 club (unseen) (44, 30, D:6) a +0 spear a +0 ring mail a gnoll corpse (45, 30, D:6) a hound corpse (49, -8, D:6) a +0 club (50, -9, D:6) a cursed -1 flail a +0 leather armour a +0 dagger of venom a +0 robe a cursed -2 short sword a cursed +0 club (50, 19, D:6) 5 stones (50, 22, D:6) a +0 club a +0 whip a +0 whip (55, 4, D:6) 25 stones (60, 5, D:6) 18 bolts