karf Level 1 of the Dungeon (4, 5, D:1) 14 stones (9, 4, D:1) a +0 dagger (16, 8, D:1) a +0 club a +0 club (17, 1, D:1) a +0 leather armour (18, -5, D:1) 15 poisoned needles (19, 16, D:1) 18 bolts (28, 28, D:1) a +0 hand axe (30, 27, D:1) a +0 club (32, 37, D:1) a +0 leather armour (33, -22, D:1) a stone (33, -21, D:1) a +0 whip (39, -1, D:1) a +0 hand axe (54, 0, D:1) 28 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -6, D:2) a +0 club (2, -1, D:2) 30 stones (13, -17, D:2) a +0 hunting sling 20 stones (14, -16, D:2) a stone (15, -15, D:2) a +0 whip (15, -14, D:2) a stone (16, -21, D:2) 8 poisoned needles (26, -3, D:2) 16 stones (32, 1, D:2) a +0 dagger (36, 16, D:2) a cursed +0 robe (47, -7, D:2) a +0 short sword (48, -24, D:2) a +0 whip (48, -7, D:2) a +0 dagger (54, -17, D:2) 27 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 mace a cursed +0 leather armour (0, 1, D:3) a +0 falchion (2, -1, D:3) a +0 hand axe (6, -24, D:3) a +0 ring mail (6, -15, D:3) a +0 blowgun (7, -15, D:3) a +0 whip of freezing a +0 ring mail (7, -14, D:3) 3 poisoned needles (8, -13, D:3) a poisoned needle (9, -13, D:3) a poisoned needle (10, -12, D:3) a +0 short sword (14, -34, D:3) 18 sling bullets (16, -12, D:3) a +0 scale mail (16, 4, D:3) an uncursed ring of wizardry (22, 12, D:3) 15 bolts (26, -26, D:3) a +0 falchion a +0 short sword a +0 dagger (26, -25, D:3) a +0 whip a +0 leather armour (33, -8, D:3) 14 arrows (34, -1, D:3) a +0 dagger (40, -30, D:3) a +0 hunting sling (41, -8, D:3) a +0 robe (41, -4, D:3) a +0 giant club (41, 2, D:3) a +0 club (41, 6, D:3) a +0 long sword (43, -40, D:3) a +0 trident (43, -39, D:3) a +0 dagger (43, -38, D:3) a +0 whip 2 tomahawks (46, -38, D:3) a +0 flail a +0 chain mail (49, -8, D:3) 19 bolts (49, 2, D:3) a +0 dagger (52, -33, D:3) a cursed -3 club (58, -33, D:3) a +0 falchion (58, -31, D:3) a +0 hand axe (60, -33, D:3) a +0 war axe a +0 mace (60, -31, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (7, 12, D:4) a +0 ring mail (10, -13, D:4) 18 stones (11, -9, D:4) a +0 ring mail (29, -17, D:4) 12 bolts (34, -2, D:4) a +0 rapier (39, 5, D:4) 26 stones (50, 5, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (8, -34, D:5) a +0 dagger a +0 robe a +0 club a +0 flail a +0 scale mail (16, -33, D:5) a +0 club (16, -9, D:5) a +0 giant club (16, 6, D:5) 11 arrows (17, -43, D:5) the +1 scale mail of Responsibility {*Slow +Inv rN++ MP+9} It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. It may slow you when you take damage. Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (6, 6, D:6) a +3 flail (6, 7, D:6) a cursed -3 halberd a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (15, 12, D:6) 4 needles of sleeping (18, 2, D:6) 20 arrows (20, 12, D:6) a +0 scimitar (unseen) (21, 9, D:6) a +0 club (30, -1, D:6) a +0 whip