karf Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club a +0 club a +0 dagger (2, 9, D:1) a stone (4, -16, D:1) a +0 club (5, 9, D:1) a +0 hunting sling (6, 5, D:1) a stone (12, 7, D:1) a +0 hand axe (23, -5, D:1) a stone (27, 10, D:1) a +0 club (44, -20, D:1) a +0 dagger Level 2 of the Dungeon (5, -6, D:2) a +0 ring mail (6, -17, D:2) a +0 club a +0 dagger (7, -16, D:2) a +0 dagger of flaming (7, -7, D:2) a +0 hand axe (17, -29, D:2) 20 bolts (18, -25, D:2) 3 stones (20, -24, D:2) a +0 ring mail (21, 10, D:2) a +0 spear (44, 2, D:2) 24 stones (62, 11, D:2) 5 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, 18, D:3) a +0 club (14, 33, D:3) a +2 dagger of protection (15, 30, D:3) a +0 short sword (15, 35, D:3) 10 stones (17, 4, D:3) a cursed +0 short sword (21, -6, D:3) a +0 long sword (21, 28, D:3) a cursed +0 club (24, 4, D:3) a +0 whip (25, 4, D:3) a +0 spear a +0 halberd a +0 spear a +0 short sword (28, 22, D:3) a +0 dagger (32, -2, D:3) 2 stones (32, 4, D:3) a +0 pair of gloves (46, 4, D:3) a +0 dagger (51, 13, D:3) a +0 trident (52, -4, D:3) a +0 robe (53, 35, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (10, 23, D:4) a +0 hand axe (11, 13, D:4) 28 stones (14, 31, D:4) a +0 robe (16, 6, D:4) a +0 club a +0 leather armour (16, 7, D:4) a +0 flail a +0 leather armour (17, 6, D:4) a +0 trident a +0 ring mail (19, 20, D:4) a +0 whip a +0 scale mail (21, 4, D:4) a cursed -1 dagger a +0 robe (34, 27, D:4) 24 arrows Level 5 of the Dungeon [Shop] Eguu's Armour Shop a +0 robe (10 gold) a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) the +2 troll leather armour of Miong {Regen+ Dex+4 Slay+2} (732 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. a +0 ring mail (60 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) a +2 ring mail of fire resistance (315 gold) the +5 chain mail "Sasekk" {-Tele rCorr Int+6} (736 gold) It affects your intelligence (+6). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +2 robe of magic resistance (265 gold) a +3 plate armour of cold resistance (675 gold) (0, 0, D:5) a +0 broad axe (1, 24, D:5) 19 arrows (2, 26, D:5) a +0 dagger (7, -7, D:5) a +0 dagger (unseen) (9, 27, D:5) 25 arrows (11, 19, D:5) a +0 falchion a +2 leather armour of cold resistance (14, 34, D:5) 14 arrows (21, 17, D:5) a +0 shortbow 24 arrows (27, 20, D:5) a +0 hunting sling (36, 15, D:5) 22 sling bullets