karf Level 1 of the Dungeon (0, 0, D:1) a +0 centaur barding (6, -20, D:1) 15 arrows (7, -23, D:1) 3 large rocks (10, -21, D:1) a +0 club (15, -25, D:1) a cursed +0 leather armour (18, -13, D:1) 2 stones (18, -12, D:1) a +0 club a stone (22, -13, D:1) 25 stones (29, -14, D:1) a +0 hand axe (35, -22, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (16, 2, D:2) a +0 dagger a cursed +0 club (16, 5, D:2) a +0 club a +2 mace of protection a +0 animal skin a +0 club a +0 hunting sling 12 stones (16, 6, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (19, -8, D:2) a +0 falchion (25, -7, D:2) 24 stones (29, -8, D:2) a +0 club (29, -7, D:2) a +0 robe the human corpse of Jessica (skeletalised by now) (30, -11, D:2) 26 stones (30, 24, D:2) a +0 ring mail (31, -10, D:2) a +0 dagger (35, 29, D:2) 14 sling bullets (37, -6, D:2) 20 arrows