karf Level 1 of the Dungeon (0, 0, D:1) 13 stones (13, 22, D:1) 19 poisoned needles (16, 7, D:1) a ration (19, 27, D:1) 2 potions of agility (24, 49, D:1) 31 stones (27, 37, D:1) a +0 club (36, -4, D:1) 22 stones (37, 34, D:1) a +0 club (39, 14, D:1) a +0 club a potion of ambrosia (40, 0, D:1) a +2 dagger of speed (41, 0, D:1) a cursed -1 club Level 2 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:2) 2 potions of degeneration (2, 5, D:2) a stone (3, 5, D:2) a stone (4, -38, D:2) a +0 dagger (5, -40, D:2) a +0 club (6, 5, D:2) a stone (8, -32, D:2) a stone (9, -35, D:2) a +0 club (9, -34, D:2) a stone (9, 5, D:2) a +0 club 43 stones (10, -35, D:2) a +0 whip (26, 3, D:2) a +0 club (35, -20, D:2) a potion of brilliance (38, -47, D:2) 13 stones (44, -23, D:2) a +0 short sword (47, 3, D:2) a +0 club (48, 0, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -4, D:3) a +0 scale mail (10, 1, D:3) a cursed +0 plate armour (11, -4, D:3) 4 javelins (32, 25, D:3) a quokka corpse (35, 12, D:3) a +0 mace