karf Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (9, -4, D:1) a +0 club (13, -17, D:1) 28 sling bullets (15, -28, D:1) a +0 ring mail (23, -8, D:1) a +0 spear (30, -24, D:1) a potion of mutation (30, 18, D:1) a +0 dagger (35, -14, D:1) a +0 ring mail (40, -24, D:1) 28 sling bullets (43, -25, D:1) a +0 club (45, 6, D:1) a potion of brilliance (47, -4, D:1) a +0 club (51, -15, D:1) a +0 dagger (54, -22, D:1) 10 stones (55, 2, D:1) a ration (57, -27, D:1) a +0 spear (58, -13, D:1) a +0 scale mail (63, -27, D:1) a +0 ring mail Level 2 of the Dungeon (2, 4, D:2) 9 stones (9, 0, D:2) 12 sling bullets (9, 30, D:2) a ration (10, -4, D:2) a +0 flail (12, 18, D:2) a potion of curing (12, 33, D:2) a hobgoblin corpse (14, 34, D:2) a rat corpse a quokka corpse a giant cockroach corpse a bat corpse (skeletalised by now) (18, 25, D:2) a ration (19, 1, D:2) a potion of degeneration (24, -3, D:2) a +0 dagger (29, 23, D:2) a +0 spear (30, 24, D:2) 6 curare-tipped needles (51, 38, D:2) an uncursed amulet of regeneration (52, 30, D:2) 2 stones (still there?) a stone (still there?) (52, 31, D:2) 4 stones (52, 32, D:2) 3 stones (52, 33, D:2) a stone (54, 31, D:2) a stone (56, 28, D:2) 6 gold pieces (60, 34, D:2) a ration