karf Level 1 of the Dungeon (6, -3, D:1) 6 tomahawks (6, 13, D:1) 23 stones (8, 1, D:1) a +0 short sword (9, 2, D:1) a +0 short sword (11, 8, D:1) 16 stones (20, 8, D:1) a +0 whip (22, 3, D:1) a +0 dagger (22, 6, D:1) a +0 club (28, 4, D:1) 17 stones (38, 31, D:1) a +0 club (51, 5, D:1) a +0 hand axe (54, -5, D:1) 18 stones (61, 33, D:1) a +0 club (63, 4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (12, -25, D:2) a +0 dagger (unseen) (13, -20, D:2) a potion of might