karf Level 1 of the Dungeon (4, 13, D:1) a +0 whip (12, 3, D:1) a stone (21, 31, D:1) a +0 hand axe (23, -2, D:1) 18 poisoned needles (26, 4, D:1) a +0 short sword (27, 5, D:1) a +0 club (28, 21, D:1) a +0 robe (28, 28, D:1) a +0 hunting sling 19 stones (28, 45, D:1) a +0 club (34, 30, D:1) 30 stones (34, 45, D:1) 24 sling bullets (36, 28, D:1) 6 poisoned needles Level 2 of the Dungeon (12, 7, D:2) a +0 leather armour (16, 11, D:2) a stone (18, -8, D:2) a +0 robe (20, 16, D:2) a +0 club (22, -7, D:2) a +0 leather armour (26, -15, D:2) a +0 club (27, 11, D:2) a +0 shield (35, -8, D:2) a +0 leather armour (42, 3, D:2) 7 bolts (50, 13, D:2) a +0 club a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -9, D:3) a +0 short sword (12, 24, D:3) 31 stones (17, 15, D:3) a +0 ring mail (24, 2, D:3) a +0 ring mail (32, 8, D:3) a +0 flail a +0 chain mail (44, 6, D:3) a +0 blowgun (48, 12, D:3) 15 arrows (50, 13, D:3) a stone (50, 14, D:3) a stone (50, 15, D:3) a stone (50, 16, D:3) a stone (50, 18, D:3) a stone (50, 20, D:3) 5 stones a cursed -3 hunting sling a +0 war axe Level 4 of the Dungeon [Shop] Acsoeva's Book Boutique a book of Cantrips (260 gold) a book of Debilitation (520 gold) a Young Poisoner's Handbook (520 gold) a book of Clouds (585 gold) a manual of Bows (1435 gold) a book of Necromancy (390 gold) a book of Minor Magic (260 gold) a book of Misfortune (260 gold) a book of Air (455 gold) a book of Changes (325 gold) (0, 0, D:4) a +0 hunting sling (4, 16, D:4) an adder corpse (6, 7, D:4) a +0 giant club (19, 20, D:4) 18 arrows (19, 23, D:4) 22 sling bullets (23, -6, D:4) a howler monkey corpse (skeletalised by now) (23, -5, D:4) a hound corpse (skeletalised by now) (34, 18, D:4) the cursed +1 short sword of Innocence {speed, +Blink} Attacks with this weapon are significantly faster. It lets you blink. It has a curse placed upon it. (50, 1, D:4) 13 stones (51, 5, D:4) 17 stones (52, -3, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (12, -11, D:5) a +0 hunting sling of freezing (13, -10, D:5) the +7 falchion of Bomme {slice, rN+ MR- Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments.