karf Level 1 of the Dungeon (0, 0, D:1) 26 bolts (11, -11, D:1) a +0 dagger (12, -19, D:1) a +0 club (19, 8, D:1) 7 arrows (27, 10, D:1) a +0 robe (34, -25, D:1) a +0 club (42, -7, D:1) a +0 leather armour (57, -17, D:1) a +0 spear (62, -7, D:1) a cursed -1 club a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (2, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (7, 14, D:2) a cursed +0 dagger (13, 7, D:2) 12 arrows (21, -13, D:2) a bat skeleton (25, 18, D:2) an arrow (25, 19, D:2) 9 gold pieces (27, 18, D:2) a ration (29, 18, D:2) an arrow a rat corpse (32, 16, D:2) 2 scrolls of identify (32, 17, D:2) 18 gold pieces