karf Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 15, D:1) a +0 club (1, 16, D:1) a +0 club (9, 4, D:1) a +0 club (19, 10, D:1) a +0 club (37, 6, D:1) a +0 dagger (41, 18, D:1) a +0 club (57, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (5, -14, D:2) a +0 leather armour of poison resistance (11, -25, D:2) a +0 hand axe (14, -17, D:2) a +0 dagger (14, -5, D:2) 22 stones (14, 13, D:2) 7 stones (21, 12, D:2) a +0 dagger (unseen) (30, -32, D:2) a +0 hand axe a cursed +0 scale mail (35, 6, D:2) a cursed -1 dagger a +0 robe (37, -35, D:2) a +0 club (50, 0, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 10, D:3) 23 arrows (11, 17, D:3) a +0 club a +0 scale mail (15, 34, D:3) a +0 spear (16, 4, D:3) a +0 club (19, -17, D:3) a +0 club 4 stones (21, -18, D:3) a stone (22, 25, D:3) a +0 leather armour (25, 15, D:3) a +0 whip a +0 robe (28, 15, D:3) a +0 falchion (31, 15, D:3) a +0 mace a +0 chain mail a +0 flail a +0 leather armour (36, -1, D:3) a +0 hunting sling (45, 8, D:3) a stone (45, 10, D:3) a +0 dagger a stone (46, 5, D:3) a stone (52, 11, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (12, -12, D:4) a +0 giant club (22, 17, D:4) a +0 chain mail (25, -2, D:4) a +0 mace (25, 20, D:4) a +0 long sword (27, -27, D:4) 25 stones (29, -5, D:4) a +1 dire flail of crushing a +0 scale mail (32, -25, D:4) a +0 long sword (36, -13, D:4) 13 bolts (37, -24, D:4) the +1 robe of Hospitality {rC- MR- Str+8 Stlth+} It affects your strength (+8). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (41, -21, D:4) 19 arrows (51, -5, D:4) a +0 club (55, -18, D:4) 30 sling bullets (58, -5, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (3, -1, D:5) a +0 quarterstaff (13, -25, D:5) a +0 hand axe a +0 leather armour (13, -14, D:5) a +0 ring mail (13, -5, D:5) a +0 leather armour a +0 mace (14, -25, D:5) a +0 morningstar a +0 leather armour (14, 11, D:5) a +0 club (19, -23, D:5) 2 stones (20, -23, D:5) 2 stones (21, 1, D:5) a +0 dagger a +0 ring mail a +0 hand axe a +0 hand axe a +0 leather armour (22, 1, D:5) a +0 dagger a +0 robe (23, -23, D:5) 3 stones (24, -23, D:5) a stone (25, -23, D:5) a stone (27, -23, D:5) a stone (39, -10, D:5) a +0 pair of gloves (42, -8, D:5) 13 gold pieces (49, -14, D:5) a +0 helmet Level 8 of the Dungeon the Ecumenical Temple a bailey (0, 0, Bailey) a scroll of identify (2, 6, Bailey) a +0 war axe (unseen) (2, 11, Bailey) a +0 war axe (unseen) (2, 12, Bailey) a tomahawk of returning (3, 6, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (3, 13, Bailey) a tomahawk of returning (3, 14, Bailey) 2 tomahawks of returning (3, 18, Bailey) 2 tomahawks of returning (3, 21, Bailey) 2 tomahawks of returning (3, 23, Bailey) a tomahawk of returning (3, 24, Bailey) 2 tomahawks of returning (3, 27, Bailey) a tomahawk of returning (4, 6, Bailey) a +0 hand axe (unseen) (5, 0, Bailey) the +9 plate armour "Estrox" {rC+ MP+9} It protects you from cold. It affects your magic capacity (+9). (6, 0, Bailey) a potion of brilliance