karf Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -12, D:1) a +0 club (5, 14, D:1) a +0 club (8, 1, D:1) 13 stones (9, -20, D:1) 16 stones (36, -20, D:1) a +0 dagger (39, 21, D:1) 6 tomahawks (41, -8, D:1) a +0 robe (46, -14, D:1) a +0 club (51, -15, D:1) a +3 chain mail (69, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 mace of crushing a +0 ring mail (0, 7, D:2) 4 javelins of returning (0, 21, D:2) a +0 club a +0 club (1, 21, D:2) a +0 club (2, 18, D:2) a +0 dagger a +0 hunting sling 23 stones a +0 helmet a +2 animal skin a +0 dagger (3, 19, D:2) a cursed -3 club (5, 16, D:2) a cursed +0 short sword (10, 10, D:2) a cursed -3 whip (21, 7, D:2) 19 stones (31, 24, D:2) 15 bolts (35, 23, D:2) a +0 club (37, 17, D:2) a +0 pair of boots (42, 34, D:2) a +0 flail (50, 37, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 26 stones (2, -3, D:3) a stone (2, -2, D:3) a howler monkey corpse (3, -3, D:3) a potion of heal wounds (6, -5, D:3) 17 gold pieces