karf Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -24, D:1) a cursed -2 club (3, -26, D:1) a potion of lignification (5, -36, D:1) a +0 leather armour (5, -26, D:1) a +0 hand axe (10, -6, D:1) a +0 leather armour (12, -2, D:1) a ration (26, -33, D:1) a +0 club (26, -29, D:1) a ration (26, -28, D:1) a potion of flight (50, -39, D:1) a +0 ring mail (58, -14, D:1) a ration (63, -3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (3, 3, D:2) 15 gold pieces (7, 7, D:2) a scroll of identify (8, 4, D:2) a +0 rapier (9, 2, D:2) 12 gold pieces (11, 0, D:2) a scroll of magic mapping (12, 1, D:2) 4 sling bullets (13, 1, D:2) a jackal corpse (14, 3, D:2) a sling bullet (16, 4, D:2) a sling bullet (17, 4, D:2) a sling bullet (18, 12, D:2) a ration (19, 7, D:2) 2 sling bullets (19, 8, D:2) a jackal skeleton (19, 9, D:2) a +0 club (unseen)