karf Level 1 of the Dungeon (0, 0, D:1) 15 stones (3, -7, D:1) 20 stones (6, -12, D:1) a +0 club (14, -2, D:1) a +0 leather armour (15, 14, D:1) 13 arrows (24, 23, D:1) a +0 hunting sling (25, -4, D:1) a +2 short sword of speed (28, 29, D:1) 28 bolts (35, -12, D:1) a stone (37, -12, D:1) a stone (39, 21, D:1) a +0 dagger (40, -11, D:1) 7 stones (45, 23, D:1) 3 tomahawks (49, 38, D:1) 16 stones (53, 27, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 10 arrows (5, 8, D:2) a +0 club (8, 36, D:2) a stone (10, 36, D:2) a stone (11, 31, D:2) a cursed +0 pair of gloves (15, 37, D:2) a +0 hunting sling 26 stones (21, -4, D:2) a +0 dagger (21, -3, D:2) a cursed -2 club (25, 16, D:2) 16 bolts (38, 8, D:2) a +0 dagger (49, 24, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 13, D:3) a +0 club (6, 13, D:3) a +0 war axe (6, 14, D:3) a +0 shield (6, 15, D:3) a +0 dagger (7, 14, D:3) a +0 ring mail (10, 13, D:3) a stone (10, 14, D:3) 4 stones (10, 15, D:3) a +0 short sword (12, 35, D:3) a +0 dagger a +0 robe (12, 36, D:3) a +0 mace 3 tomahawks (13, 36, D:3) a +0 dagger a +0 robe (14, 36, D:3) a +0 dagger a +0 robe a +0 mace (20, 13, D:3) a stone (22, -3, D:3) a +0 mace a +0 leather armour (23, 16, D:3) a +0 short sword a +0 leather armour (23, 33, D:3) 19 stones (27, 9, D:3) a +0 club a +0 leather armour (30, 13, D:3) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (31, 13, D:3) a cursed -3 mace a +0 short sword a +0 leather armour (33, 20, D:3) a +0 flail (33, 21, D:3) a +0 dagger (33, 29, D:3) 19 stones (36, 20, D:3) a +0 morningstar 3 exploding tomahawks (40, 1, D:3) a +0 dagger a +0 robe (41, 0, D:3) a +0 dagger a +0 leather armour (43, 46, D:3) 2 tomahawks (56, 42, D:3) a +0 club Level 4 of the Dungeon [Shop] Viucutep's Weapon Boutique a +0 dagger (22 gold) a +0 war axe (38 gold) a +0 quarterstaff (44 gold) a +0 short sword (33 gold) 15 stones (16 gold) the +10 trident of Ized {venom, *Contam rF- rC++ Dex+8} (911 gold) It poisons the flesh of those it strikes. It affects your dexterity (+8). It makes you vulnerable to fire. It greatly protects you from cold. It causes magical contamination when unequipped. a +0 lajatang (165 gold) a +0 hunting sling (16 gold) a +0 quarterstaff (44 gold) a cursed -2 hand axe (1 gold) (0, 0, D:4) 13 stones (0, 45, D:4) a +0 leather armour (7, 46, D:4) 17 bolts (23, 31, D:4) a +0 rapier (25, 43, D:4) 2 large rocks (42, 51, D:4) 16 stones (43, 2, D:4) 10 sling bullets (49, 4, D:4) a +0 short sword (49, 20, D:4) a +0 falchion (64, 28, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (0, 11, D:5) 20 stones (16, 6, D:5) 13 bolts (31, 35, D:5) a scroll of remove curse (32, -9, D:5) a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton the Ecumenical Temple