karf Level 1 of the Dungeon (0, 0, D:1) a potion of flight (3, 10, D:1) a +0 leather armour (6, 25, D:1) a potion of curing (13, 33, D:1) a +0 short sword (17, 10, D:1) 14 stones (19, 23, D:1) a +0 whip (19, 24, D:1) a +0 short sword (23, 17, D:1) a cursed +0 leather armour (25, 18, D:1) 19 bolts (28, 20, D:1) a stone (29, 6, D:1) 27 arrows (31, 13, D:1) 2 stones (35, 13, D:1) a ration (36, 25, D:1) a +0 dagger (37, 23, D:1) a +0 hand axe (43, 9, D:1) 7 curare-tipped needles (43, 29, D:1) a +0 club (43, 31, D:1) a +0 club (46, 14, D:1) a +0 club (49, 25, D:1) a potion of agility Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (5, 11, D:2) a +0 club a goblin corpse (11, 1, D:2) 2 stones (11, 10, D:2) a +0 trident (16, 4, D:2) 2 stones (17, 4, D:2) a stone (24, 5, D:2) a bat corpse (31, 2, D:2) a frilled lizard corpse (32, 21, D:2) a potion of magic