karf Level 1 of the Dungeon (7, -39, D:1) a +0 hand axe (9, 10, D:1) 10 stones (10, 1, D:1) a +0 dagger (14, -40, D:1) a +0 spear (14, -6, D:1) 7 arrows (20, -6, D:1) 2 stones a +0 short sword (21, -41, D:1) a +0 club (22, -2, D:1) 2 stones (28, -13, D:1) 30 stones (30, -1, D:1) 14 arrows (35, -4, D:1) 10 poisoned needles (37, -20, D:1) a +0 mace (37, -5, D:1) a +0 leather armour (43, -31, D:1) a stone (43, -16, D:1) a +0 dagger Level 2 of the Dungeon (8, 8, D:2) a +0 chain mail a +0 short sword a +0 dagger (9, -36, D:2) a +0 morningstar a +0 leather armour (11, 10, D:2) a +0 club (15, 4, D:2) a +0 ring mail (20, -7, D:2) 8 stones (30, -45, D:2) 12 poisoned needles (36, -39, D:2) a +0 hand axe (36, -33, D:2) a stone (36, -32, D:2) a stone (36, -30, D:2) a stone (37, -31, D:2) a stone (42, -28, D:2) a stone (45, -28, D:2) a +0 leather armour (56, -6, D:2) a +0 hand axe (57, -10, D:2) 9 stones (64, -6, D:2) a cursed -2 robe Level 3 of the Dungeon (3, 2, D:3) a +0 ring mail (11, 5, D:3) a +0 flail (12, 20, D:3) a cursed -2 short sword (15, 25, D:3) a +0 club (17, 0, D:3) a +0 dagger (17, 19, D:3) a +0 trident a +0 robe (17, 34, D:3) a cursed +0 halberd (20, 34, D:3) a +0 short sword (21, 34, D:3) a stone (22, 34, D:3) a +0 dagger (23, 2, D:3) a cursed -1 war axe (23, 11, D:3) 4 large rocks (23, 32, D:3) a +0 club (23, 33, D:3) a cursed -3 trident (24, 2, D:3) a +0 trident (24, 33, D:3) a +0 dagger (25, 28, D:3) 3 stones (26, 2, D:3) a +0 club (28, 32, D:3) a +0 hand axe (29, 31, D:3) a cursed -1 short sword (30, 31, D:3) a +0 scale mail a +0 club (30, 32, D:3) a +0 ring mail a +0 flail (30, 34, D:3) a cursed -2 giant spiked club (31, 6, D:3) 8 javelins (32, 5, D:3) a +0 scale mail a cursed -1 dagger (32, 34, D:3) a +0 dagger a +0 robe (33, 28, D:3) a tomahawk (35, 27, D:3) a tomahawk (35, 28, D:3) a +0 club (36, 26, D:3) a +0 short sword (37, 27, D:3) 21 arrows (40, 12, D:3) a +0 leather armour (41, 6, D:3) a +0 dagger (41, 7, D:3) a +0 dagger (41, 20, D:3) a +0 chain mail (42, 19, D:3) a tomahawk (50, 40, D:3) a +0 leather armour (55, 26, D:3) 30 stones (56, 40, D:3) a +0 whip Level 4 of the Dungeon (8, -11, D:4) a +0 rapier (18, 25, D:4) a +0 flail (21, 20, D:4) 16 bolts (28, 33, D:4) a +0 dagger a +0 robe (28, 34, D:4) an uncursed amulet of rage (29, 34, D:4) a +0 mace (30, 5, D:4) a cursed -2 ring mail (30, 29, D:4) a +0 dagger (30, 30, D:4) a +0 robe a +0 dagger (34, 32, D:4) a +0 robe a +0 dagger (36, 3, D:4) a +0 flail (36, 9, D:4) the +4 short sword of Arrival {vamp, *Drain rC++ Str-2 Int+8} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It affects your intelligence (+8). It greatly protects you from cold. It causes draining when unequipped. (38, 1, D:4) a +0 hand axe (40, -14, D:4) a +0 war axe (46, 25, D:4) a +0 club (53, 14, D:4) a +0 long sword a +0 chain mail (55, 13, D:4) a +0 short sword (59, 18, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of flight an ossuary (0, 0, Ossuary) a scroll of identify (1, -1, Ossuary) a potion of haste (1, 0, Ossuary) a potion of brilliance (1, 1, Ossuary) 2 potions of lignification (2, -1, Ossuary) a scroll of random uselessness (2, 1, Ossuary) a scroll of remove curse (3, 0, Ossuary) a scroll of remove curse