karf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -22, D:1) 22 arrows (8, -6, D:1) a +0 dagger 4 stones (11, 1, D:1) a stone (14, 6, D:1) a +0 club (26, -17, D:1) 4 poisoned needles (26, -13, D:1) a +0 leather armour (28, -5, D:1) 18 stones (43, 6, D:1) 2 stones (44, 4, D:1) a stone (44, 5, D:1) a stone (45, -1, D:1) 14 sling bullets (45, 1, D:1) a +0 club (45, 3, D:1) a +0 dagger (46, 3, D:1) a +0 dagger a stone (47, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 38, D:2) a +0 club (4, 52, D:2) a +0 leather armour (17, 23, D:2) a +0 ring mail (17, 28, D:2) 8 arrows (17, 47, D:2) a +0 ring mail (32, -2, D:2) a cursed -1 mace (39, 11, D:2) a +0 scale mail (46, 1, D:2) a +0 dagger (46, 38, D:2) a +0 ring mail (47, 47, D:2) a +0 dagger (57, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 10 poisoned needles (3, 12, D:3) a +0 leather armour (6, 0, D:3) 28 stones (10, -23, D:3) a +0 club (11, -6, D:3) 27 stones (11, 6, D:3) 4 stones (13, 5, D:3) a stone (16, 5, D:3) a +0 robe (20, -1, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (2, 8, D:4) 14 gold pieces (8, 0, D:4) a scroll of magic mapping (10, 3, D:4) a scroll of immolation (13, -1, D:4) a potion of haste (21, -2, D:4) a +0 scale mail (22, -2, D:4) a +0 short sword a +0 leather armour (22, -1, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (26, -20, D:4) 23 arrows (29, -18, D:4) the +11 mace of Fimbulwinter {distort, rPois rC+ Str+5 Stlth-} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+5). It protects you from cold. It protects you from poison. It makes you less stealthy. (29, -9, D:4) a +0 robe (29, -8, D:4) a tomahawk (30, -11, D:4) a tomahawk (31, -13, D:4) a +0 short sword (31, -12, D:4) an orc skeleton an orc skeleton an orc skeleton (31, -11, D:4) a +0 dagger a cursed +0 ring mail a +0 short sword