karf Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -9, D:1) 22 sling bullets (3, -9, D:1) a +0 club (3, -5, D:1) a +0 chain mail (7, 5, D:1) a +0 leather armour (10, -14, D:1) a +0 whip (12, -9, D:1) a +0 robe (12, -7, D:1) a +0 dagger (16, 10, D:1) a +0 club (21, -6, D:1) a +0 whip (22, -6, D:1) a +0 club (24, -8, D:1) a +0 flail (24, 25, D:1) a +0 club (25, 6, D:1) a +0 club (31, 19, D:1) a +0 robe (34, 2, D:1) a +0 club (36, 36, D:1) 2 stones (38, 35, D:1) a stone (42, 18, D:1) a +0 club (42, 20, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 32, D:2) 2 stones (2, 31, D:2) a stone (3, 29, D:2) a +0 club a +0 hunting sling 12 stones (7, 22, D:2) 11 stones (10, 13, D:2) a +0 club a +4 dagger of venom (19, 30, D:2) 15 stones (32, 8, D:2) a +0 dagger (34, -6, D:2) a +0 club (42, 19, D:2) 9 poisoned darts (44, 4, D:2) a +0 club (57, -8, D:2) a +0 dagger (57, 30, D:2) a stone (57, 32, D:2) a stone (57, 35, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (5, 1, D:3) 2 potions of heal wounds