karf Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (3, -8, D:1) 20 stones (4, 13, D:1) a +0 club (18, -11, D:1) 27 stones (21, -10, D:1) a +0 leather armour (22, -11, D:1) a stone (23, 0, D:1) a +0 leather armour (23, 19, D:1) a +0 short sword (25, 9, D:1) a potion of mutation (26, -10, D:1) a stone (29, -9, D:1) a potion of curing (32, -1, D:1) a +0 robe (36, -14, D:1) a potion of might (36, 42, D:1) a +0 club (38, -9, D:1) a +0 hunting sling (39, -8, D:1) a +0 chain mail (44, -4, D:1) a +0 whip (44, 25, D:1) a potion of heal wounds (47, -2, D:1) 14 stones (47, 5, D:1) a +0 scale mail (47, 33, D:1) a ration (56, 34, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos (1, 3, D:2) a +0 mace (3, -27, D:2) a ration (12, -3, D:2) a +0 whip (13, -27, D:2) a potion of might (15, -3, D:2) a +0 club (16, -32, D:2) a +0 dagger 2 stones (16, -1, D:2) a +0 hand axe (17, 0, D:2) a +0 dagger a +0 robe (19, -38, D:2) 14 sling bullets (19, -33, D:2) a stone (27, 3, D:2) a +0 dagger (30, -14, D:2) 25 stones (31, -13, D:2) a +0 ring mail (32, -16, D:2) a ration (42, -19, D:2) a +0 club (52, -12, D:2) a potion of might (61, -12, D:2) a potion of invisibility Level 3 of the Dungeon (1, -15, D:3) a cursed -1 club (1, 0, D:3) 22 arrows a +0 mace (6, -34, D:3) a potion of magic (7, -36, D:3) a +0 club (8, -38, D:3) 23 bolts (8, 0, D:3) a +0 dagger a stone (10, -46, D:3) 21 arrows (13, -36, D:3) a cursed -2 whip 4 boomerangs (16, -8, D:3) a +0 club (18, -15, D:3) a +0 leather armour (18, 6, D:3) a +0 leather armour (19, -17, D:3) a +0 short sword (20, -1, D:3) a +0 club (21, -1, D:3) a ration (22, -19, D:3) a stone (22, -18, D:3) 2 stones (25, -14, D:3) an uncursed staff of poison (25, -10, D:3) a potion of flight (31, 2, D:3) a potion of stabbing (35, -43, D:3) a cursed -3 dagger a +0 hunting sling 12 stones (36, -43, D:3) a +6 club a +0 animal skin a +0 helmet a +0 dagger (36, -42, D:3) a +0 club a +0 club (36, 3, D:3) a +0 club (39, -31, D:3) a potion of curing (51, -38, D:3) 27 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of venom a +0 robe (1, 0, D:4) a +0 leather armour (1, 1, D:4) a +0 morningstar (3, 0, D:4) a +0 dagger (25, 2, D:4) 20 bolts (30, -19, D:4) a potion of degeneration (31, -19, D:4) a +0 leather armour (33, 6, D:4) a +0 long sword (37, -10, D:4) a +0 club (38, -10, D:4) a +0 vampiric spear (40, -10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a ration (8, 24, D:5) a potion of curing (10, 15, D:5) the +9 flail "Buett" {venom, +Inv MP+9 Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It affects your magic capacity (+9). It lets you turn invisible. (14, 10, D:5) 4 boomerangs (32, -9, D:5) a +0 ring mail (39, 35, D:5) a +0 scale mail (40, 29, D:5) a +0 quarterstaff (41, -6, D:5) a +0 club (42, -7, D:5) a +0 leather armour (42, -6, D:5) a +0 flail a +0 dagger (44, 20, D:5) a +0 dagger (44, 25, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -31, D:6) a ration (8, -26, D:6) a +0 falchion (9, -14, D:6) a ration (12, -20, D:6) a +0 robe a +0 dagger (14, -19, D:6) a +0 ring mail a +0 hand axe (16, -24, D:6) 2 potions of stabbing (18, -25, D:6) a cursed +0 ring mail a +0 short sword (30, -19, D:6) a +0 dagger a +0 robe an orc skeleton (32, -16, D:6) a +0 scale mail (34, -10, D:6) a +0 club a +0 ring mail (35, -6, D:6) a scarf of spirit shield (36, -9, D:6) a +0 whip (38, -5, D:6) a +0 ring mail a cursed +0 club a +0 war axe (38, -1, D:6) a +0 dagger a +0 robe a +0 chain mail a +0 club (38, 0, D:6) a +0 halberd a +0 chain mail (40, 16, D:6) a cursed +0 robe a +2 whip of freezing