karf Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -14, D:1) a +0 dagger (3, -1, D:1) 7 boomerangs (5, -2, D:1) a +0 club (6, 2, D:1) 14 sling bullets (7, -16, D:1) a +0 chain mail (7, -13, D:1) a +0 hunting sling (14, -18, D:1) a +0 club (20, 1, D:1) a +0 mace (27, -28, D:1) a +0 leather armour (47, -31, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 16 stones (2, 1, D:2) a cursed ring of teleportation (7, -9, D:2) a potion of flight (10, -13, D:2) a scroll of identify (11, -4, D:2) a rat skeleton (12, -9, D:2) a bat corpse (12, -3, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (13, 0, D:2) a +0 robe (16, -1, D:2) a +0 club (17, 6, D:2) 6 gold pieces (25, 13, D:2) a scroll of magic mapping