karf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 20, D:1) a +0 dagger (7, 36, D:1) a +0 dagger (13, 8, D:1) a cursed +0 dagger (14, 7, D:1) a cursed -3 whip (14, 13, D:1) a +0 club (14, 27, D:1) a +0 short sword (20, 35, D:1) a cursed +0 club (34, 5, D:1) a +0 club (35, 18, D:1) a +0 leather armour a +0 club (35, 30, D:1) a +0 short sword a +0 leather armour (37, 44, D:1) 11 arrows (41, 27, D:1) 3 stones (42, 30, D:1) a stone (43, 32, D:1) 4 stones (43, 33, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 2, D:2) 12 poisoned darts (7, -14, D:2) a potion of degeneration (8, -13, D:2) 19 stones (14, 1, D:2) a +0 leather armour (19, -3, D:2) 15 arrows (26, -6, D:2) 27 arrows (29, -4, D:2) 26 stones (33, 2, D:2) a +0 naga barding (34, 9, D:2) 21 stones (36, -20, D:2) a +0 club (39, -18, D:2) a +0 dagger (40, -9, D:2) 15 stones (44, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 18, D:3) a +0 club (2, 34, D:3) a +0 club (3, 43, D:3) a +0 dagger (4, 7, D:3) 20 stones (4, 51, D:3) a +0 quarterstaff (10, 47, D:3) a +0 ring mail (11, 2, D:3) a +0 robe (11, 40, D:3) 22 arrows (12, 17, D:3) a +0 giant club (21, 15, D:3) a +0 dagger (24, 47, D:3) a +0 leather armour (26, 33, D:3) a +0 spear (27, 20, D:3) a +0 dagger (27, 33, D:3) a cursed -3 club (27, 36, D:3) a +0 dagger a +0 robe (31, 0, D:3) a +0 ring mail a +0 club a +0 leather armour a +0 whip (31, 35, D:3) a +0 trident (46, 21, D:3) a +0 dagger a +0 leather armour (46, 22, D:3) a +0 trident 25 stones (47, 21, D:3) a +0 flail a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 15 stones (8, -2, D:4) a +0 whip a +0 robe a +0 dagger a +0 dagger (8, 12, D:4) a +0 short sword (13, 15, D:4) a +0 leather armour (16, -13, D:4) a +0 dagger (16, 3, D:4) a +0 giant spiked club (21, -13, D:4) a +0 leather armour (33, -18, D:4) a +0 kite shield a +1 rapier of protection a +0 spear (45, 11, D:4) a cursed +0 flail (52, -6, D:4) 23 bolts Level 5 of the Dungeon [Shop] Ugel's Jewellery Shop the ring "Faneoweu" {MP+9 Int+4} (354 gold) [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). an uncursed amulet of harm (300 gold) an uncursed amulet of the gourmand (300 gold) a cursed -3 ring of protection (20 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of protection from magic (250 gold) a +3 ring of protection (210 gold) an uncursed ring of see invisible (150 gold) (0, 0, D:5) a +0 robe (11, -10, D:5) a +3 mace a +0 leather armour a +0 dagger a +0 hand axe a +0 scale mail (11, 6, D:5) 14 sling bullets (12, -6, D:5) a +0 short sword a +0 leather armour a +0 dagger a +1 leather armour of fire resistance (13, -7, D:5) a +0 leather armour (21, -24, D:5) 24 arrows (24, -25, D:5) a +0 robe (35, -16, D:5) 26 bolts (51, 2, D:5) a +0 ring mail (53, -8, D:5) a +0 falchion of flaming (53, 16, D:5) a cursed -2 scimitar (64, 5, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +1 flail of draining (0, 1, D:6) a +0 club (7, -10, D:6) a +0 mace (14, 25, D:6) 20 stones (20, 11, D:6) 17 bolts (21, -14, D:6) a +0 flail a +0 leather armour (25, -17, D:6) an arrow (26, -18, D:6) an arrow (26, 3, D:6) a +0 giant club (27, -19, D:6) an arrow (42, -20, D:6) a cursed +0 leather armour (46, 0, D:6) a +1 vorpal shortbow 12 arrows (48, 1, D:6) 2 arrows (49, 1, D:6) 3 arrows (49, 2, D:6) 11 stones (51, 2, D:6) an arrow (53, -6, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Lin Xauf's Weapon Boutique a +3 dagger of flaming (288 gold) a +0 rapier (56 gold) the +7 mace "Goehodopn" {drain, Int+4 Dex+2} (840 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). the +9 falchion of Okawaru's Envy {flame, rF- rC+ MR+} (882 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 mace (42 gold) a +0 broad axe (56 gold) a +2 lajatang of speed (798 gold) a +0 scimitar (56 gold) a +0 spear (42 gold) a +0 rapier (56 gold) the +4 longbow of Defiance {venom, rElec rF+ MR+} (728 gold) It poisons the ammo it fires. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 battleaxe (91 gold) (7, 41, D:7) a +0 flail (10, 23, D:7) a +0 dagger a +1 robe of magic resistance a +0 whip a +0 dagger a +0 robe 19 poisoned darts (11, 23, D:7) a +0 dagger a cursed -2 robe (19, 38, D:7) a +0 shortbow 16 arrows (20, 11, D:7) a cursed +0 ring mail (23, 31, D:7) 16 stones (26, 15, D:7) a cursed -1 giant club (28, 45, D:7) 29 stones (31, 37, D:7) 21 bolts (42, 32, D:7) a +0 ring mail (43, 7, D:7) 24 bolts (63, 12, D:7) a +0 morningstar (66, 55, D:7) 15 stones (70, 16, D:7) a +0 ring mail (71, 52, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 18, D:8) a +0 dagger (2, -2, D:8) a +0 dagger a +0 robe (2, 5, D:8) a +0 hunting sling (3, 1, D:8) a cursed -3 short sword (11, -13, D:8) a +0 club a +0 hand axe a +0 hand axe a +0 leather armour a +0 flail (30, 3, D:8) a +0 ring mail (44, -8, D:8) a leopard gecko corpse (48, -19, D:8) a scorpion corpse Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (11, 1, D:9) a sling bullet (14, -7, D:9) a throwing net (17, -1, D:9) 10 gold pieces (18, 0, D:9) a +1 whip of venom the Ecumenical Temple