karf Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 3, D:1) a stone (0, 4, D:1) a stone (7, -38, D:1) a stone (9, -41, D:1) a +0 short sword a +0 hunting sling 4 stones (11, -7, D:1) a +0 club (21, 3, D:1) a +0 dagger (22, 5, D:1) a +0 leather armour (26, 1, D:1) 3 stones (27, 3, D:1) a stone (36, -2, D:1) 11 gold pieces (36, 1, D:1) a +0 robe (45, 14, D:1) a +0 club (46, -17, D:1) a +0 club (46, 10, D:1) a +0 dagger (50, 17, D:1) 19 arrows (51, -10, D:1) a +0 club (59, -35, D:1) a +0 hunting sling (61, -13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 14 sling bullets (2, -10, D:2) a +2 mace of holy wrath (3, -13, D:2) a +3 quarterstaff of chaos (3, 1, D:2) a +0 chain mail (8, -5, D:2) a +0 whip (9, -14, D:2) a +0 leather armour (9, 7, D:2) a +0 ring mail (13, 18, D:2) a +0 club (27, -19, D:2) a +0 robe (28, 8, D:2) 18 arrows (29, -8, D:2) a +0 ring mail a +0 hand axe (49, 0, D:2) a +0 club (50, -26, D:2) a +0 scale mail (50, 0, D:2) a +0 short sword (53, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (1, -14, D:3) a +0 robe a +0 scythe (1, -1, D:3) a +0 robe a cursed +0 dagger a +0 club a +0 ring mail (4, -18, D:3) a +0 leather armour a +0 falchion (6, -18, D:3) a +0 leather armour (7, -1, D:3) 25 arrows a +0 chain mail (8, -1, D:3) a +0 leather armour a +0 mace (9, -29, D:3) a +0 club (9, -20, D:3) a +0 robe a +0 dagger (9, -17, D:3) a +0 leather armour (10, -20, D:3) a cursed -2 falchion (12, -32, D:3) a +0 leather armour a cursed -1 dagger (12, -31, D:3) a +0 leather armour a +0 mace (15, -24, D:3) a +0 club (15, -22, D:3) a +0 trident (15, 0, D:3) a +0 leather armour (17, 5, D:3) a +0 whip (20, -43, D:3) 30 stones (30, -1, D:3) a stone (32, -7, D:3) a stone (32, -6, D:3) a stone (32, -5, D:3) a stone (32, -3, D:3) a stone (32, -1, D:3) a stone (32, 1, D:3) a stone (34, 5, D:3) a +0 club a +0 club a +0 dagger a +0 club (38, -37, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (5, 14, D:4) a +0 hand axe (6, 13, D:4) a +0 flail (6, 14, D:4) a +0 hand axe (8, -7, D:4) a +0 spear (18, 3, D:4) 23 stones (26, -15, D:4) a +0 tower shield (26, -9, D:4) a +0 giant club (30, 24, D:4) a +0 great mace (36, -20, D:4) a scroll of immolation (37, 11, D:4) a +0 leather armour (37, 14, D:4) 24 stones (44, 2, D:4) 15 stones Level 5 of the Dungeon [Shop] Wunepary's Antique Weapon Shop the +5 halberd of Qonkyon {vamp, *Contam rElec Int+3 Dex+4} (1682 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped. a +0 giant spiked club (53 gold) a +0 falchion (84 gold) a +0 whip (70 gold) a +0 vorpal great sword (327 gold) a +0 morningstar (112 gold) a +0 bardiche (252 gold) the +10 flail of the Tundras {vorpal, *Rage +Rage +Fly Int+3} (2016 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you fly. It lets you go berserk. It may make you go berserk in combat. a +0 hunting sling (42 gold) (0, 0, D:5) an uncursed ring of stealth (6, 24, D:5) 2 arrows (7, 24, D:5) an arrow (8, 34, D:5) 3 javelins (10, 25, D:5) an arrow (11, 25, D:5) 2 arrows (13, 26, D:5) a +0 shortbow 6 arrows Level 6 of the Dungeon (0, 0, D:6) 26 stones (8, -6, D:6) 17 stones