karf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -20, D:1) a +0 club (9, -9, D:1) a +0 club a +0 dagger (11, -10, D:1) a +0 club (13, -1, D:1) a +0 club (26, 3, D:1) a cursed -3 club (29, 4, D:1) a +0 short sword (40, -23, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -1, D:2) a +0 club (9, 2, D:2) a cursed -1 war axe (31, 11, D:2) a +0 dagger (39, 35, D:2) a +0 club (44, 1, D:2) a cursed +0 ring mail (53, 3, D:2) a +0 club (57, 7, D:2) a +0 whip Level 3 of the Dungeon (6, -17, D:3) 11 poisoned darts (11, -7, D:3) a +0 whip a +0 leather armour (21, -12, D:3) a +0 club (26, -29, D:3) a +0 whip (31, -9, D:3) a +0 war axe a +0 dagger (31, -5, D:3) a +0 club (32, -26, D:3) a +0 dagger (32, -25, D:3) a +0 chain mail (32, -14, D:3) a +0 chain mail (33, -19, D:3) a +0 short sword (35, -1, D:3) a +0 club (38, -32, D:3) a +5 flail a +0 dagger (38, -30, D:3) a +0 club a +0 scale mail (44, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (6, -9, D:4) a +0 leather armour a +0 short sword (9, -21, D:4) a +0 short sword (13, -18, D:4) a +0 ring mail a +0 dagger (15, -1, D:4) a +0 giant spiked club (18, -26, D:4) a +0 club (23, 4, D:4) a +0 flail (26, 7, D:4) a +0 short sword (28, 6, D:4) a +1 robe a +4 flail of protection (31, 4, D:4) 19 arrows (36, -14, D:4) a +0 leather armour 3 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (8, -1, D:5) 9 poisoned darts (19, -16, D:5) a +0 leather armour a +0 rapier (19, -8, D:5) a +0 robe (35, -8, D:5) 5 arrows a +0 shortbow (40, -22, D:5) 10 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 18, D:6) a +0 long sword (7, -4, D:6) 27 arrows (9, -10, D:6) a +0 leather armour (9, -9, D:6) a +0 scythe a +2 robe of cold resistance (11, 33, D:6) a +0 leather armour (22, -15, D:6) a +0 quarterstaff (23, -2, D:6) an uncursed staff of earth (39, 14, D:6) a +0 robe a +4 short sword (41, 14, D:6) 22 sling bullets (43, 14, D:6) a +0 dagger a +0 leather armour (47, 23, D:6) the +7 war axe of Giave {antimagic, Str+2 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It makes you more stealthy. (49, 39, D:6) a +0 trident Level 7 of the Dungeon [Shop] Kial's Jewellery Emporium an uncursed ring of protection from magic (275 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed ring of magical power (220 gold) a +4 ring of strength (297 gold) a +2 ring of protection (110 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of poison resistance (220 gold) (0, 0, D:7) a +0 hand axe (1, 37, D:7) a +0 hand axe (3, 18, D:7) a +0 leather armour 3 boomerangs a +0 flail (4, 18, D:7) a cursed -3 club (5, 3, D:7) a +0 shortbow 28 arrows (5, 11, D:7) a +2 scimitar a +0 robe a cursed +1 short sword a +0 robe (6, 3, D:7) 2 arrows (6, 4, D:7) an arrow (6, 5, D:7) an arrow (6, 8, D:7) a +0 club (6, 12, D:7) a cursed +3 scimitar of freezing a +0 robe (7, 13, D:7) a +0 hand axe (10, 15, D:7) a +0 scale mail (18, 23, D:7) a +0 hat (22, 12, D:7) a +0 leather armour (34, 25, D:7) a +0 spear (52, 32, D:7) a +0 dagger a cursed +0 robe (55, 21, D:7) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (56, 20, D:7) a +0 falchion (57, 19, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) 7 javelins (2, -30, D:8) an arrow (4, -29, D:8) an arrow (7, -30, D:8) a +0 shortbow 18 arrows (9, 0, D:8) a +3 scimitar of flaming a +0 robe (10, -19, D:8) a +0 dagger a +0 robe (12, -20, D:8) a +0 flail a +0 scale mail a +0 whip a +0 ring mail a +0 dagger a +0 robe (14, -32, D:8) a +0 war axe (14, -16, D:8) 4 potions of degeneration (15, -7, D:8) a cursed +0 trident (15, -2, D:8) a +0 chain mail a +0 halberd (15, -1, D:8) a +0 dagger a +0 robe (16, -4, D:8) a +0 hand axe (16, 0, D:8) a +0 whip a +0 scale mail (20, -21, D:8) an arrow (21, -21, D:8) an arrow (22, -21, D:8) an arrow (23, -21, D:8) 2 arrows (24, -21, D:8) a +3 short sword of freezing a +0 robe (26, -21, D:8) a cursed +4 mace a +0 robe a +0 long sword a +0 robe (27, -21, D:8) a +0 shortbow 11 arrows (28, -34, D:8) a +0 mace a +0 trident a +0 leather armour (29, -35, D:8) a +0 ring mail a +0 hand axe (32, -3, D:8) a +0 flail (45, -36, D:8) a +0 dagger (48, -34, D:8) a +0 whip (50, -32, D:8) a +0 robe (60, -41, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (19, -42, D:9) a +0 giant spiked club (25, -6, D:9) an uncursed ring of poison resistance a -2 ring of evasion an uncursed ring of fire an uncursed ring of fire (30, -7, D:9) a +0 chain mail a +0 war axe a +0 hand crossbow (42, -43, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 dire flail (1, 1, D:10) a +0 chain mail (8, -4, D:10) a scroll of random uselessness (13, 10, D:10) a +0 dagger (13, 12, D:10) a +0 dagger (13, 41, D:10) a +1 whip of flaming (14, 9, D:10) a +0 club a +0 chain mail a cursed -3 mace (16, 38, D:10) 4 javelins (18, 13, D:10) a javelin (19, 17, D:10) a +0 trident (20, 35, D:10) a +0 ring mail (22, 13, D:10) a cursed +0 ring mail (23, 13, D:10) 2 arrows (23, 16, D:10) a cursed +0 animal skin a -1 spear (23, 20, D:10) a +0 falchion (25, 12, D:10) an arrow (25, 14, D:10) 2 arrows (26, 13, D:10) an arrow (26, 14, D:10) 11 arrows a +0 shortbow (29, 17, D:10) a +0 dagger (31, 28, D:10) a javelin (32, 18, D:10) a +0 robe of positive energy a +0 dagger (34, 17, D:10) a +0 quarterstaff a cursed +0 robe a +0 dagger (34, 28, D:10) a javelin (35, 3, D:10) 18 poisoned darts (40, 18, D:10) 14 arrows a +0 shortbow (45, 16, D:10) a +0 rapier (48, 0, D:10) 16 sling bullets (48, 2, D:10) a +0 trident (53, -5, D:10) a +2 shortbow of freezing 22 arrows Level 11 of the Dungeon (0, 0, D:11) 29 arrows (5, -20, D:11) a +0 giant club a +0 dire flail (7, -14, D:11) a +0 flail 2 silver boomerangs a +0 hand axe a +0 falchion (7, -12, D:11) 8 sling bullets (8, -15, D:11) a +0 mace a +0 plate armour (8, -9, D:11) a +2 mace of holy wrath (9, -15, D:11) a +0 long sword a +0 plate armour a +0 club a +0 chain mail (11, -12, D:11) a +0 leather armour (15, -14, D:11) a +0 war axe a +0 ring mail (16, -8, D:11) a +0 dagger a +0 robe (20, -18, D:11) a poisoned dart a +2 dagger of speed a +0 club (21, -19, D:11) a +0 whip a +0 short sword a cursed +0 dagger a +0 short sword 8 poisoned darts (24, -10, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (46, -33, D:11) a +2 leather armour of cold resistance (46, -14, D:11) a +0 halberd a +0 plate armour (47, -14, D:11) a +0 hand axe a +0 dagger (48, -14, D:11) a +0 dagger a +0 robe (55, 5, D:11) a +0 scale mail (56, -12, D:11) a +0 dagger (60, 2, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (16, 28, Lair:1) a cursed -3 mace (17, 10, Lair:1) a +0 hand axe (23, -1, Lair:1) 17 arrows (28, -1, Lair:1) 3 large rocks (29, -6, Lair:1) a +0 short sword (31, 3, Lair:1) 9 arrows (54, 8, Lair:1) a +0 morningstar (54, 32, Lair:1) a phial of floods Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (33, 48, Lair:2) a +0 dagger (40, 39, Lair:2) a +0 whip (53, 48, Lair:2) 21 sling bullets Level 3 of the Lair of Beasts (14, -34, Lair:3) a +0 robe (14, 1, Lair:3) a +0 spear (19, 16, Lair:3) a +0 robe (46, -38, Lair:3) 14 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a spiny frog corpse (skeletalised by now) a Gauntlet (10, 13, Gauntlet) a cursed amulet of inaccuracy (10, 15, Gauntlet) an uncursed staff of energy (24, -4, Gauntlet) a wand of iceblast (10) (24, -1, Gauntlet) a +0 pair of gloves (24, 1, Gauntlet) a +1 pair of boots of stealth (24, 12, Gauntlet) a +4 dagger of speed (24, 15, Gauntlet) a potion of heal wounds (24, 16, Gauntlet) the +1 hat "Wutriusch" {rCorr Dex+4} It affects your dexterity (+4). It provides partial protection from all sources of acid and corrosion. (30, -4, Gauntlet) the +0 centaur barding of the Black Moon {rN+++ MR+ Int-5 Slay-2} It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (30, -3, Gauntlet) the ring "Forget-Me-Not" {*Contam rN+ MP+9 Int+2} [ring of positive energy] It affects your intelligence (+2). It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. (31, -4, Gauntlet) a scroll of teleportation (38, 13, Gauntlet) a phantom mirror (38, 15, Gauntlet) a +0 cloak of poison resistance (38, 16, Gauntlet) the +2 robe "Muzoil" {rElec rPois rCorr Int-3} It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion.