karf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -10, D:1) 28 bolts (4, 0, D:1) 4 stones (9, -4, D:1) a +0 leather armour (14, -21, D:1) a +0 short sword a +0 club (19, -20, D:1) 17 stones (19, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 1, D:1) a +0 dagger of venom (23, 0, D:1) 4 poisoned darts (25, -23, D:1) a +0 leather armour (25, -20, D:1) a +0 club (25, 9, D:1) a +0 hunting sling (27, -21, D:1) 10 arrows (29, 3, D:1) a jackal corpse (skeletalised by now) (29, 22, D:1) 22 stones (31, -7, D:1) 23 arrows (31, -6, D:1) a +0 club (31, 16, D:1) a +0 whip (32, -6, D:1) a +0 club (38, 29, D:1) a +0 spear (40, -22, D:1) a +0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 23, D:2) a +0 robe (1, 22, D:2) a frilled lizard corpse (2, 8, D:2) a giant cockroach corpse (6, 3, D:2) 9 stones