karf Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 2, D:1) a +0 rapier (7, 24, D:1) a +0 leather armour (9, 24, D:1) a +0 robe (10, 26, D:1) a +0 club a +0 club (15, 0, D:1) a +0 club (17, -3, D:1) a +0 leather armour (21, 18, D:1) a +0 club (25, 27, D:1) a +0 dagger (56, 38, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 5, D:2) a ball python corpse (skeletalised by now) (6, 6, D:2) 17 sling bullets (12, -3, D:2) a hobgoblin skeleton (12, 34, D:2) a +0 dagger 5 stones (13, 34, D:2) a +0 mace (22, 21, D:2) 22 poisoned darts (33, 13, D:2) 19 stones (38, 26, D:2) a +0 trident (43, 4, D:2) a +0 flail (44, 2, D:2) a +0 whip