karlm Level 1 of the Dungeon (-3, 10, D:1) a +0 club (5, 10, D:1) a +0 robe (-2, 12, D:1) a +0 club a +0 hunting sling (3, 12, D:1) a +0 short sword (14, 16, D:1) a +0 short sword (21, 16, D:1) a +0 dagger (18, 17, D:1) 13 silver bolts (11, 18, D:1) 26 stones (29, 19, D:1) 22 stones (24, 21, D:1) 2 stones (-3, 22, D:1) a +0 ring mail (23, 22, D:1) 3 stones (23, 23, D:1) 3 stones (17, 25, D:1) a +0 dagger (31, 27, D:1) a cursed -2 dagger (-4, 33, D:1) a +0 club (5, 33, D:1) 24 bolts (19, 33, D:1) 27 bolts (7, 35, D:1) a +0 robe (-7, 38, D:1) a +0 short sword (5, 48, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 0, D:2) 16 stones (-37, 3, D:2) a +0 scale mail (-16, 12, D:2) a +0 club (-11, 20, D:2) a +0 club (-28, 21, D:2) the goblin skeleton of Ijyb (-20, 22, D:2) 15 stones a +0 hunting sling (-16, 23, D:2) a stone (-37, 25, D:2) a +0 ring mail (-3, 26, D:2) a +0 scale mail (-26, 30, D:2) a +0 club (-24, 30, D:2) a cursed +0 robe (-15, 41, D:2) a +0 naga barding Level 3 of the Dungeon (0, 0, D:3) an arrow (0, 3, D:3) a worm corpse (-3, 4, D:3) 3 arrows (-3, 6, D:3) 2 arrows (0, 6, D:3) a giant cockroach corpse (-22, 9, D:3) a +0 mace (-22, 11, D:3) a potion of might (-37, 19, D:3) a +0 short sword (-26, 19, D:3) a rotting bat corpse a bat corpse (rotten by now) (-53, 20, D:3) 11 gold pieces (-53, 22, D:3) a jackal corpse (skeletalised by now) (-54, 24, D:3) a jackal corpse (skeletalised by now)