karlm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, 3, D:1) a +0 ring mail (18, 5, D:1) a +0 dagger (18, 8, D:1) a +0 club (25, 22, D:1) a +0 mace (5, 25, D:1) a +0 hand axe (29, 27, D:1) a +0 short sword (1, 41, D:1) 19 bolts of flame Level 2 of the Dungeon (16, 2, D:2) a +0 club (20, 5, D:2) a +3 whip of venom (22, 6, D:2) a +0 chain mail (18, 7, D:2) a +0 whip (39, 16, D:2) a +0 scale mail (23, 22, D:2) a +0 hand axe (37, 26, D:2) a +0 ring mail a +0 war axe (38, 26, D:2) a +0 whip a +0 leather armour (49, 26, D:2) a +0 plate armour (29, 29, D:2) a +0 club (50, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (-10, 4, D:3) a +0 leather armour (21, 9, D:3) a cursed -1 club (24, 21, D:3) a +0 spear (40, 27, D:3) 2 sling bullets (39, 28, D:3) a sling bullet (38, 29, D:3) a sling bullet (17, 30, D:3) a +0 robe (40, 32, D:3) a sling bullet (36, 33, D:3) a sling bullet (unseen) (37, 33, D:3) 2 sling bullets (38, 33, D:3) 2 sling bullets (8, 34, D:3) a +0 mace a +0 chain mail (37, 36, D:3) an uncursed amulet of warding (40, 39, D:3) a scroll of identify (31, 42, D:3) a sling bullet (38, 44, D:3) 14 poisoned needles