karlm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a +0 short sword (-3, 4, D:1) 4 stones (15, 5, D:1) a +0 ring mail (-26, 8, D:1) a +0 robe (-26, 9, D:1) a +0 hand axe (-8, 16, D:1) a +0 hand axe (7, 20, D:1) a +0 whip (-26, 21, D:1) a +0 dagger 2 stones (-9, 23, D:1) a +0 club (-5, 26, D:1) a +0 short sword (-19, 34, D:1) a +0 hand axe (-4, 37, D:1) a +0 dagger (-35, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 whip of pain a +0 spear (-21, 4, D:2) a +0 dagger (2, 10, D:2) a +0 dagger (-16, 12, D:2) a +0 spear (-18, 14, D:2) a +0 quarterstaff (-17, 17, D:2) 3 stones (-19, 22, D:2) a stone (-2, 28, D:2) 13 stones (-3, 33, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) 16 stones (-3, 6, D:3) a +0 club (23, 13, D:3) a +0 dagger a +0 robe (1, 17, D:3) a +0 leather armour (13, 31, D:3) a +0 club (26, 39, D:3) 19 stones (40, 44, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 stones (10, 4, D:4) a +0 scythe (9, 5, D:4) a +0 robe a +0 dagger (4, 6, D:4) a +0 short sword a +0 robe (0, 11, D:4) a +0 flail a +0 ring mail (2, 12, D:4) a +0 robe a +0 dagger (4, 12, D:4) a +0 ring mail a +0 short sword (-3, 18, D:4) 24 stones (-6, 20, D:4) a +0 leather armour a +0 hand axe (34, 21, D:4) a +0 dagger a +0 robe (8, 23, D:4) a -2 flail (41, 23, D:4) a +1 falchion of slicing (6, 24, D:4) a +0 animal skin (35, 25, D:4) a +0 leather armour a +0 war axe (17, 30, D:4) a +0 chain mail (-7, 40, D:4) a +0 animal skin (-5, 40, D:4) a +0 animal skin Level 5 of the Dungeon [Shop] Yhe Qitt's Antique Armour Shop a +0 ring mail (92 gold) the +1 chain mail of Negligence {*Confuse Str+5} (218 gold) It affects your strength (+5). It may confuse you when you take damage. a +1 ring mail of fire resistance (92 gold) the +2 large shield of the Wilderness {rN+ rCorr Slay+5} (218 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. It protects you from acid and corrosion. a +0 ring mail (92 gold) the +4 robe of Night {+Inv MR+ SInv Stlth+} (1087 gold) It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. a +0 leather armour (46 gold) a +0 ring mail of cold resistance (92 gold) a +0 plate armour (529 gold) (18, 2, D:5) a +0 ring mail (5, 9, D:5) a +0 robe a +1 whip of freezing (-26, 10, D:5) a +0 short sword (-17, 14, D:5) a +0 falchion a +0 ring mail (-13, 14, D:5) a +0 leather armour (2, 17, D:5) a +0 ring mail a +0 falchion (4, 17, D:5) a +0 ring mail a +0 falchion (7, 20, D:5) a +0 dagger (33, 21, D:5) a +0 ring mail (-5, 22, D:5) a +0 animal skin (3, 26, D:5) a +0 club (9, 29, D:5) a +0 club (9, 30, D:5) a +0 mace (8, 31, D:5) a +0 short sword (8, 32, D:5) a +0 flail (13, 36, D:5) a +2 scale mail of magic resistance Level 6 of the Dungeon (0, 0, D:6) a -2 ring of strength 17 stones (-22, 4, D:6) a stone (-23, 6, D:6) a stone (-6, 8, D:6) a cursed -1 dagger a +0 robe (-10, 9, D:6) a +0 short sword (-4, 9, D:6) a cursed -2 club (-24, 10, D:6) a +0 club (-22, 10, D:6) a +2 chain mail of poison resistance (-4, 10, D:6) a +0 hand axe a +0 leather armour (-28, 11, D:6) a stone (-3, 14, D:6) a +0 spear (-28, 15, D:6) a stone (-28, 19, D:6) a stone (-7, 19, D:6) a +0 leather armour a cursed -1 rapier (0, 19, D:6) a +0 scale mail a +2 flail of draining (-28, 20, D:6) 2 stones (-6, 20, D:6) a cursed +0 ring mail a +0 long sword (-21, 21, D:6) a +0 flail (-15, 21, D:6) a +0 chain mail a +0 short sword (7, 21, D:6) a +0 club (10, 21, D:6) a +0 whip a +0 chain mail a +0 dagger a +0 robe (-17, 23, D:6) a +2 great sword of slicing (14, 24, D:6) a +0 giant club (16, 26, D:6) a +0 long sword a +0 leather armour (12, 27, D:6) a +0 shield a +0 chain mail a +0 trident (7, 32, D:6) a +0 robe a +0 long sword (4, 33, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Datuymuc's Food Shoppe a slice of pizza (18 gold) a slice of pizza (18 gold) a slice of pizza (18 gold) a bread ration (60 gold) a beef jerky (18 gold) a slice of pizza (18 gold) a slice of pizza (18 gold) a meat ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) a slice of pizza (18 gold) [Shop] Uwkuss's Armour Shop a +0 pair of boots of running (378 gold) a +0 ring mail (48 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +2 leather armour of fire resistance (228 gold) the +6 plate armour of the Harp {-Cast rF+ rN+++ SInv} (1022 gold) It protects you from fire. It renders you almost immune to negative energy. It lets you see invisible. It prevents spellcasting. a +0 chain mail (54 gold) [Shop] Ovinuq's Antique Armour Shoppe a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +3 chain mail of magic resistance (108 gold) a +0 chain mail (108 gold) [Shop] Congil's Assorted Antiques a +0 quarterstaff (96 gold) a scroll of blinking (24 gold) a +0 pair of gloves (108 gold) a +0 whip of electrocution (60 gold) a +3 leather armour (48 gold) a scroll of remove curse (72 gold) a +3 leather armour of fire resistance (48 gold) (0, 0, D:7) a +0 quarterstaff (10, 6, D:7) a +0 dagger (4, 8, D:7) a +0 robe a -1 rapier (32, 10, D:7) a +0 robe (47, 12, D:7) a +0 leather armour (14, 29, D:7) a +0 chain mail (23, 40, D:7) a +0 shortbow (16, 45, D:7) a +0 short sword a +0 ring mail (19, 45, D:7) a +0 falchion (20, 45, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (6, 4, D:8) a +0 dagger a +0 robe (7, 4, D:8) a +0 short sword a +0 dagger a +0 robe (26, 13, D:8) 22 stones (11, 14, D:8) a +0 shortbow (22, 20, D:8) a +0 giant club a +0 robe (22, 21, D:8) a +0 club a +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 giant club (43, 23, D:8) a +0 dagger a +0 robe (46, 25, D:8) a +0 robe (-8, 26, D:8) a +0 flail (22, 27, D:8) a +0 falchion a +0 leather armour (-1, 39, D:8) a +2 great sword of holy wrath (31, 39, D:8) a +0 short sword a +3 leather armour (27, 41, D:8) a +0 cloak (29, 43, D:8) a +0 dagger (-9, 48, D:8) a +0 vampiric dagger (-9, 50, D:8) a +4 whip a +2 mace of crushing a +0 dagger a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour of poison resistance (26, 3, D:9) 2 stones (28, 4, D:9) 2 stones (30, 5, D:9) a +2 dagger of venom 2 stones (31, 5, D:9) a stone a +0 antimagic dagger (32, 5, D:9) a stone a +0 club (32, 6, D:9) a cursed -2 dagger a +0 club (33, 6, D:9) a +1 short sword of freezing a +1 vampiric long sword a +0 plate armour (3, 19, D:9) a +0 falchion (37, 26, D:9) a +0 flail (34, 35, D:9) a +0 robe a +0 dagger (35, 36, D:9) a +0 club (35, 37, D:9) a +0 flail of draining a +0 scale mail (18, 45, D:9) a +0 short sword (4, 50, D:9) a +0 scale mail a +0 dagger (7, 50, D:9) a +0 chain mail a +0 broad axe (9, 50, D:9) a cursed -2 giant club (10, 50, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) 17 stones (21, 2, D:10) a +0 spear (12, 14, D:10) a cursed -3 hand axe (12, 15, D:10) a +0 robe a +0 trident (-4, 23, D:10) 2 scrolls of random uselessness (2, 23, D:10) a +0 helmet (4, 24, D:10) a +0 falchion (-5, 25, D:10) a wand of magic darts (20) a +4 shortbow 59 arrows 7 exploding tomahawks 17 tomahawks 89 bolts (12, 28, D:10) a +0 long sword (13, 30, D:10) a +0 robe a +0 dagger (5, 32, D:10) a +0 robe a +0 dagger (53, 43, D:10) 29 stones a +0 mace Level 11 of the Dungeon [Shop] Qaac's Weapon Shop a +0 flail (56 gold) a +1 mace of protection (169 gold) 18 bolts (57 gold) a +3 quarterstaff of speed (464 gold) a +0 falchion (48 gold) a +0 club (16 gold) 13 stones (20 gold) the +4 scimitar "Cumuquob" {slice, rF++ Str-5} (640 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from fire. 18 poisoned sling bullets (288 gold) 20 arrows (64 gold) a +0 quarterstaff (64 gold) (0, 0, D:11) a +0 leather armour (28, 0, D:11) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail (-19, 3, D:11) 20 bolts 22 arrows (-11, 3, D:11) a +0 hand axe a +0 leather armour (15, 14, D:11) 21 stones (-4, 19, D:11) 10 stones (-3, 19, D:11) a stone (-3, 21, D:11) a stone (-3, 22, D:11) 4 stones (30, 27, D:11) a +0 naga barding (12, 28, D:11) a +0 ring mail (18, 32, D:11) a +0 cloak (-4, 35, D:11) a +0 long sword (13, 43, D:11) a +0 dagger (-9, 45, D:11) a cursed +0 ring mail (23, 45, D:11) a +0 robe (27, 48, D:11) a +0 robe a +0 dagger (37, 48, D:11) 21 stones (-17, 50, D:11) a +0 shield (18, 54, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a stone (-1, 2, D:12) 2 stones a +0 dagger (-1, 3, D:12) a +0 dagger a +4 dagger of venom (-2, 4, D:12) a +0 club (-1, 4, D:12) a +0 blowgun a +0 club (-4, 6, D:12) a +0 dagger (-14, 7, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 hunting sling of flaming (-18, 5, Lair:1) a book of Clouds the +1 robe of Birdsong {Regen+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. a book of Party Tricks an uncursed staff of cold 2 scrolls of enchant weapon a plain deck of changes a scroll of enchant armour a wand of frost (29) a wand of draining (11) a wand of flame (28) a beef jerky a scroll of noise a royal jelly a book of Minor Magic a +2 shield (-11, 6, Lair:1) a +0 falchion (-7, 8, Lair:1) a +0 robe (-15, 9, Lair:1) a +0 war axe (-2, 17, Lair:1) a +0 robe of fire resistance (-5, 31, Lair:1) 8 bolts of frost (-20, 40, Lair:1) a +0 chain mail (-2, 41, Lair:1) a +0 hand crossbow (13, 46, Lair:1) a cursed -3 hand crossbow (14, 47, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows