karpathia the Dungeon (3, 2, D) a +5 demon blade (3, 4, D) 994 sling bullets (unseen) (4, 4, D) a +5 demon trident (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (34, 0, D) an uncursed ring of positive energy an uncursed ring of positive energy an uncursed ring of fire a +2 ring of evasion an uncursed ring of ice a +6 ring of strength (36, 0, D) a +0 scimitar of flaming (36, 1, D) a +2 robe of fire resistance (37, 0, D) a phial of floods (38, 0, D) a cursed ring of attention (38, 1, D) a crystal ball of energy (39, 0, D) a cursed staff of energy (39, 1, D) the +2 plate armour "Kiusaiti" {*Corrode Dex+4} It affects your dexterity (+4). It may corrode you when you take damage. (40, 1, D) a fan of gales (40, 25, D) an ice dragon corpse (41, 1, D) the +7 arbalest of Luteto {flame, Int+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). (41, 6, D) a crocodile corpse (42, 1, D) a +2 robe of the Archmagi (49, 0, D) the +3 scale mail of the Untouchables {-Tele rN++ Int+7} It affects your intelligence (+7). It greatly protects you from negative energy. It prevents most forms of teleportation. (49, 12, D) the +2 ring mail of Ximuazao {rF+ Int-5 Stlth+} It affects your intelligence (-5). It protects you from fire. It makes you more stealthy. (49, 24, D) a crystal ball of energy (50, 0, D) the +4 hunting sling of Lastra {flame, Str+4 Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+2). (50, 1, D) a +1 shield of protection (50, 12, D) the +6 falchion of Certain Death {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (50, 24, D) an uncursed staff of energy (50, 36, D) a +0 arbalest of freezing (50, 40, D) a +0 glaive a +0 plate armour (50, 41, D) 5 large rocks a stone giant corpse (skeletalised by now) (50, 42, D) a +1 short sword of venom a +0 chain mail a +0 giant club an ogre corpse (skeletalised by now) (51, 0, D) an uncursed staff of cold (51, 1, D) an uncursed ring of resist corrosion (51, 6, D) a crocodile corpse (51, 19, D) a +0 battleaxe a +0 chain mail a shapeshifter corpse (51, 24, D) a +0 hand axe (51, 29, D) a +0 robe (51, 36, D) a +0 antimagic short sword (51, 39, D) a +0 dagger a +0 robe (51, 41, D) a +0 dire flail a +0 giant club (52, 0, D) a +0 mace of protection (52, 1, D) a cursed staff of energy (52, 18, D) a shapeshifter corpse (52, 25, D) a +0 spear (52, 29, D) a +0 dire flail the cursed +1 shortbow "Newtslayer" {freeze, rElec Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a naga corpse (skeletalised by now) (52, 30, D) a +0 whip (52, 36, D) the +9 short sword of the Hidden Vale {antimagic, +Blink rF- Str+2 Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (+3). It makes you vulnerable to fire. It lets you blink. (52, 37, D) an uncursed amulet of harm (52, 40, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (52, 41, D) a +0 great sword a +0 chain mail an orc corpse (skeletalised by now) (53, 1, D) a fan of gales (53, 24, D) a +2 falchion of draining (53, 29, D) the +5 morningstar "Jempo Jewk" {pain, rPois Int+5 Dex-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your dexterity (-4). It protects you from poison. a +0 robe (53, 31, D) the +9 quarterstaff "Ruuplyakhly" {crush, -Tele *Contam MR+ Str+8} It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It causes magical contamination when unequipped. (53, 36, D) a crystal ball of energy (53, 37, D) a +2 morningstar of holy wrath (54, 1, D) an uncursed staff of wizardry (54, 12, D) the +9 hand axe of Greed {freeze, rElec rC- MR++ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (54, 24, D) a fan of gales (54, 33, D) a +0 long sword a +0 chain mail (55, 1, D) an uncursed staff of poison (55, 12, D) the +5 falchion "Abaded" {slice, rN+ MP+9 Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from negative energy. It affects your magic capacity (+9). (55, 13, D) a +1 ring mail of poison resistance (55, 24, D) a cursed staff of death (57, 29, D) a +0 dire flail (61, 0, D) a +2 antimagic broad axe (61, 16, D) an uncursed staff of fire (62, 0, D) the +2 scale mail of the Well-Known Wonders {Str+2} It affects your strength (+2). (62, 8, D) the +3 ring mail "Execwash" {rC- Regen+ Int+3 SInv} It affects your intelligence (+3). It makes you vulnerable to cold. It lets you see invisible. It increases your rate of regeneration. (62, 9, D) a +1 shortbow of velocity (62, 17, D) a +0 leather armour of cold resistance (62, 27, D) a +2 rapier of electrocution (63, 8, D) a +3 chain mail of fire resistance (63, 17, D) an uncursed staff of conjuration (67, 0, D) a +2 ring mail of magic resistance (68, 0, D) an uncursed staff of summoning (69, 36, D) a +1 vampiric whip (70, 8, D) an uncursed staff of fire (70, 36, D) the +7 short sword of Truth {flame, rPois Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from poison. (71, 16, D) a +2 hand axe of freezing (71, 26, D) an uncursed staff of poison (71, 27, D) a +2 long sword of electrocution (71, 30, D) a +0 scimitar a +0 robe (71, 36, D) a +3 ring mail of cold resistance (71, 37, D) a +1 mace of crushing (71, 39, D) a +2 halberd of chopping a +0 robe (72, 8, D) an uncursed staff of conjuration (72, 16, D) a +3 scale mail of fire resistance (72, 27, D) a +1 plate armour of poison resistance (72, 30, D) a cursed +5 dagger of freezing a +0 robe (73, 16, D) a +0 broad axe of venom (73, 17, D) a +5 war axe of flaming (73, 26, D) a +3 ring mail of fire resistance (73, 36, D) a +1 battleaxe