karpathia the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 12, D) a book of Minor Magic (49, 36, D) a fan of gales (49, 37, D) a +0 shield a +0 long sword (50, 12, D) a +3 great mace of protection (50, 13, D) a +1 halberd of protection (50, 24, D) a cursed staff of power (50, 25, D) a +6 arbalest (50, 37, D) a +5 short sword of draining (50, 39, D) a +3 great mace a +0 plate armour a human corpse (50, 40, D) a +2 great sword of freezing a +0 plate armour a human corpse (50, 41, D) a +2 great sword of slicing a +0 chain mail (51, 12, D) a Grand Grimoire (51, 13, D) a book of Cantrips (51, 24, D) a +4 scale mail of positive energy (51, 25, D) a +3 ring mail of fire resistance (51, 30, D) a hell hound corpse (51, 38, D) a +0 arbalest 27 bolts (51, 39, D) a +0 arbalest a +2 spear of pain a +0 arbalest 37 bolts a yaktaur corpse a yaktaur corpse (51, 40, D) a bolt a +2 halberd a +0 chain mail (52, 12, D) an uncursed staff of air (52, 13, D) a phantom mirror (52, 24, D) a +2 scimitar of protection (52, 25, D) a +2 quarterstaff of crushing (52, 37, D) a +1 halberd (52, 39, D) the +8 spear of Jiusum {drain, rElec rPois rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from poison. a +0 chain mail a human corpse (52, 40, D) a +0 great sword a +0 plate armour a +3 great mace of protection a +0 plate armour (53, 12, D) a +0 animal skin (53, 13, D) a book of Fire (53, 24, D) an uncursed ring of resist corrosion (53, 29, D) a death drake corpse (53, 36, D) a +0 antimagic trident (53, 39, D) a +0 glaive a +0 chain mail (54, 12, D) a sack of spiders (54, 13, D) an uncursed staff of death (54, 24, D) an uncursed staff of power (54, 25, D) a cursed staff of conjuration (54, 36, D) a +1 short sword of venom (55, 13, D) a +2 pair of boots of flying (55, 24, D) a +1 dire flail of holy wrath (59, 36, D) a +0 long sword (59, 37, D) a +0 short sword (still there?) the +6 hunting sling of Veul {venom, rPois rF+ rC+ Stlth-} (still there?) It poisons the ammo it fires. It protects you from fire. It protects you from cold. It protects you from poison. It makes you less stealthy. (59, 39, D) a +0 shortbow a +0 short sword 6 arrows a +0 leather armour an elf corpse (60, 37, D) an uncursed staff of poison (60, 39, D) the +9 glaive "Itsed" {holy, Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). an elf corpse (61, 36, D) a +0 long sword (61, 37, D) a +2 chain mail of magic resistance (61, 39, D) an arrow (61, 40, D) a +0 rapier (unseen) (61, 41, D) a +0 rapier of freezing 3 arrows (61, 42, D) a +0 scimitar (unseen) (61, 43, D) an arrow (62, 0, D) an uncursed staff of poison (62, 3, D) a necrophage corpse (skeletalised by now) (62, 9, D) an uncursed amulet of faith (62, 10, D) a +0 giant club 2 large rocks (62, 11, D) a +0 giant spiked club a +0 giant spiked club (62, 12, D) a large rock (62, 36, D) a +5 blowgun (62, 37, D) an uncursed staff of air (62, 38, D) an arrow (62, 39, D) a +0 rapier a +0 ring mail an arrow an elf corpse (62, 41, D) a +0 rapier of freezing a +0 leather armour (62, 42, D) a +0 rapier (unseen) (63, 0, D) an uncursed ring of flight (63, 8, D) the +2 chain mail "Ylud" {Dex+2} It affects your dexterity (+2). (63, 11, D) a +0 giant club (unseen) (63, 17, D) the cursed +1 leather armour of the Equator {rElec rC- Regen+ Str-2} It affects your strength (-2). It makes you vulnerable to cold. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (63, 27, D) a +0 scale mail of cold resistance (63, 29, D) an uncursed staff of air (63, 37, D) a +2 mace of protection (64, 26, D) a +0 robe of cold resistance (65, 26, D) a +2 short sword of holy wrath (67, 0, D) an uncursed staff of energy (67, 3, D) a draconian corpse (skeletalised by now) (68, 0, D) a +1 ring mail of poison resistance (68, 2, D) a +4 arbalest of flaming a draconian corpse (skeletalised by now) (68, 3, D) a +0 trident a +0 short sword a draconian corpse (skeletalised by now) (68, 4, D) a +0 whip (70, 8, D) a +0 falchion (70, 9, D) a +2 mace of holy wrath (70, 11, D) the +5 quarterstaff of Boofahic {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (70, 36, D) a +2 mace of protection (70, 37, D) an uncursed staff of fire (71, 8, D) a +0 mace (71, 11, D) a +0 club 4 tomahawks a +0 short sword an orc corpse (skeletalised by now) (71, 16, D) an uncursed staff of fire (71, 26, D) a fan of gales (71, 29, D) a +0 dire flail a +0 scale mail a hornet corpse (71, 30, D) a +0 arbalest 12 bolts a +0 centaur barding a yaktaur corpse (71, 37, D) the cursed +3 flail of Raithraj {drain, Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It has a curse placed upon it. (72, 8, D) an uncursed staff of wizardry (72, 9, D) an uncursed staff of summoning (72, 16, D) the +6 scale mail of Coug {+Blink Stlth+} It lets you blink. It makes you more stealthy. (72, 27, D) an uncursed staff of cold (72, 29, D) a +0 broad axe (unseen) (72, 30, D) a bolt (72, 32, D) a bolt (72, 36, D) a +0 chain mail of fire resistance (72, 39, D) an uncursed staff of wizardry (72, 40, D) the +1 hunting sling of the Four Wars {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (73, 16, D) a crystal ball of energy (73, 26, D) an uncursed staff of power (73, 29, D) a +0 short sword (73, 30, D) a +0 war axe (unseen)