kasmir Level 1 of the Dungeon (-22, 6, D:1) a +0 ring mail (24, 11, D:1) a +0 club (-20, 19, D:1) a +0 club (-20, 20, D:1) a +0 dagger (-10, 26, D:1) a +0 club (22, 31, D:1) a +0 dagger (-10, 37, D:1) a +0 club (-5, 44, D:1) a +0 dagger (-17, 46, D:1) a +0 ring mail Level 2 of the Dungeon (0, 7, D:2) a scroll of identify (1, 18, D:2) a +0 club (2, 18, D:2) a +0 dagger (-13, 20, D:2) a +0 club a +0 dagger (-17, 21, D:2) 15 poisoned needles (-21, 29, D:2) a +0 short sword (0, 29, D:2) a +0 club a wand of confusion (0) (5, 29, D:2) a +0 club (-36, 31, D:2) a +0 whip (-37, 32, D:2) a +0 club (6, 32, D:2) a +0 dagger (23, 32, D:2) a +0 robe (8, 33, D:2) a +0 dagger (-27, 39, D:2) a +0 leather armour (-27, 40, D:2) 4 tomahawks (10, 40, D:2) a +0 club a hobgoblin skeleton a rat corpse (skeletalised by now) (11, 40, D:2) a +0 trident a +0 animal skin a wand of digging (0) (-3, 53, D:2) 6 sling bullets (3, 53, D:2) a +0 dagger (-13, 59, D:2) 9 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (-8, 19, D:3) a +0 dagger a +0 hunting sling a goblin corpse (8, 21, D:3) a +0 war axe (5, 24, D:3) a +0 chain mail (8, 24, D:3) a giant newt skeleton (1, 35, D:3) 16 poisoned needles