kasmir Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail of positive energy (4, 6, D:1) a +0 club (6, -9, D:1) a +0 hand axe (11, 4, D:1) a stone (11, 27, D:1) 24 bolts (12, 7, D:1) a +0 club (13, 5, D:1) a +0 short sword (19, 20, D:1) a +0 dagger (21, 21, D:1) a +0 ring mail (24, 9, D:1) a cursed -2 club (28, 17, D:1) a +0 club (28, 22, D:1) a +0 leather armour (32, 8, D:1) a +0 dagger (35, 16, D:1) a +0 robe (36, -7, D:1) 3 stones (36, -6, D:1) a +2 vampiric whip 2 stones Level 2 of the Dungeon (0, 0, D:2) 28 stones (21, 33, D:2) a +0 club (23, 33, D:2) a +0 whip (27, 32, D:2) a +0 short sword (28, 30, D:2) a stone (29, 30, D:2) a +0 whip (31, 10, D:2) a stone (31, 13, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (31, 29, D:2) a +0 dagger (31, 30, D:2) a +1 hand axe of chopping (33, 30, D:2) a stone (35, 30, D:2) a cursed -2 club 55 stones (36, 26, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a leopard gecko skeleton (9, 17, D:3) a +0 robe (23, -14, D:3) a +0 club (24, -9, D:3) a +0 plate armour (24, 3, D:3) 12 gold pieces (26, 20, D:3) a +0 war axe (27, 17, D:3) a +0 ring mail (28, 13, D:3) a +2 mace of draining a +0 ring mail (28, 18, D:3) a potion of curing (34, 10, D:3) a scroll of noise (37, 0, D:3) a +0 dagger 5 stones (42, -11, D:3) a +0 club (43, -13, D:3) 16 gold pieces