kate Level 1 of the Dungeon (2, -1, D:1) a +0 club (9, -5, D:1) a +0 club a +0 whip (10, -3, D:1) a +0 dagger (21, 28, D:1) 13 arrows (23, -6, D:1) a +0 hand axe (25, -4, D:1) a +0 whip (30, 1, D:1) a +0 spear (30, 16, D:1) a +0 club (33, -3, D:1) 21 stones (39, 15, D:1) a +0 club (41, 13, D:1) 2 stones (41, 15, D:1) a stone (49, 5, D:1) 18 sling bullets (52, 1, D:1) a +0 centaur barding (55, 8, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 3, D:2) 9 stones (5, 25, D:2) a sling bullet (5, 26, D:2) a sling bullet (6, 27, D:2) a +0 dagger a +0 hunting sling 18 sling bullets (9, 5, D:2) a +0 club (12, -9, D:2) a +0 mace (21, 26, D:2) 22 sling bullets (23, 3, D:2) a +0 chain mail (26, 0, D:2) 11 stones (33, 0, D:2) a stone a +0 short sword a +0 robe (33, 2, D:2) a cursed -1 club a +0 hunting sling 14 stones (34, -1, D:2) a stone (38, 19, D:2) a +0 kite shield (40, 15, D:2) 22 stones (44, 13, D:2) a +0 leather armour Level 3 of the Dungeon (7, -7, D:3) 11 stones (8, -1, D:3) a +0 short sword (11, -4, D:3) a +0 ring mail (24, -28, D:3) 12 arrows (24, -25, D:3) 19 stones (27, -29, D:3) a +0 dagger (28, 1, D:3) a +0 quarterstaff (33, -40, D:3) a +0 dagger of electrocution (36, -39, D:3) 29 arrows (51, -20, D:3) a +0 flail (53, -18, D:3) a +0 club a +0 leather armour a +0 hand axe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Satyriasis {*Tele rN+ MP-9 Dex+5} (1030 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+5). It protects you from negative energy. It affects your magic capacity (-9). the +1 robe "Itoam" {+Inv rF- Regen+ rCorr MP+9} (3720 gold) It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you turn invisible. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. the ring "Nuubab" {Ice Str+3} (3830 gold) [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. the +7 dagger of kate's Quick Death {flame, rF+ rC+ rN+ Dex+4} (7220 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It protects you from negative energy. (1, 37, D:4) a +0 war axe (12, 16, D:4) a +0 hand crossbow (13, 17, D:4) a +0 scale mail (22, 14, D:4) a +0 short sword (23, 22, D:4) a +0 hand axe (31, 15, D:4) 4 large rocks (34, 15, D:4) a +0 dagger (35, 7, D:4) 12 sling bullets (37, 6, D:4) 13 arrows (43, 12, D:4) a +0 robe (48, 23, D:4) 13 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 spear (3, -27, D:5) a +0 flail (15, -35, D:5) a +0 dagger (21, -6, D:5) a +0 leather armour (35, 6, D:5) a +0 robe (36, 3, D:5) a +0 leather armour (38, -25, D:5) 27 stones (40, -2, D:5) a +0 ring mail (40, 5, D:5) a +0 flail a +0 leather armour (40, 6, D:5) a +0 whip (41, 5, D:5) a cursed -3 trident (42, 7, D:5) a +0 dagger a +0 robe (57, 24, D:5) 15 arrows Level 6 of the Dungeon (9, -5, D:6) a +0 ring mail (9, 18, D:6) a +0 hand axe (12, 13, D:6) a +0 dire flail (15, -2, D:6) a +0 dagger (18, 23, D:6) a +0 dagger (18, 24, D:6) a +0 flail a +0 leather armour (19, 21, D:6) 18 stones (19, 23, D:6) a +0 dire flail a +0 plate armour (19, 24, D:6) a +0 short sword (23, 6, D:6) a +0 dagger (29, 14, D:6) a +0 dagger a +0 robe (30, -3, D:6) a +0 whip (30, 15, D:6) a +0 hand axe a +0 leather armour an orc skeleton (31, 15, D:6) a cursed -2 glaive a +0 plate armour (33, 22, D:6) 11 sling bullets (36, 23, D:6) 19 sling bullets (43, 21, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club an orc corpse the Ecumenical Temple (13, -8, Temple) a +0 falchion a +0 flail (14, -8, Temple) a +0 giant spiked club (15, -8, Temple) a +0 leather armour (15, -7, Temple) a cursed +0 scale mail a +0 club (15, -6, Temple) a +0 long sword a +0 whip