katzbalger Level 1 of the Dungeon [Shop] Qoxeuwn's Jewellery Emporium a ring of ice (350 gold) an amulet of guardian spirit (420 gold) an amulet of guardian spirit (420 gold) a ring of magical power (280 gold) a +6 ring of strength (819 gold) an amulet of the acrobat (420 gold) a +6 ring of strength (819 gold) (0, 0, D:1) a +0 short sword (4, 14, D:1) a +0 dagger (8, 9, D:1) a +0 hunting sling (21, -17, D:1) a +0 dagger (39, 5, D:1) a +0 dagger (45, -15, D:1) a +0 chain mail (51, -7, D:1) a +0 ring mail (57, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 3, D:2) a +0 scale mail (10, 28, D:2) 17 stones (26, 27, D:2) a +0 robe (31, 30, D:2) a +0 dagger a +0 robe (35, 19, D:2) a +0 dagger (44, 17, D:2) 18 stones (45, -8, D:2) a +0 flail (46, -1, D:2) a +0 leather armour Level 3 of the Dungeon (2, 1, D:3) a +0 whip (6, -17, D:3) a +0 club (11, 7, D:3) a +0 short sword a +0 scale mail (17, -35, D:3) a +0 short sword (17, -12, D:3) a +0 whip a +0 robe (20, -29, D:3) a +0 club (20, -2, D:3) 26 stones (36, -29, D:3) 25 stones (40, -17, D:3) a +0 leather armour a +0 club (46, 4, D:3) 18 bolts (55, -25, D:3) a +0 club (56, -25, D:3) a +0 flail (57, -25, D:3) a +0 flail a +0 ring mail (58, -25, D:3) a +0 dagger a +0 robe (64, -1, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Pybuw's Assorted Antiques a box of beasts (1200 gold) a potion of curing (90 gold) a +0 falchion (90 gold) a scroll of blinking (225 gold) a scroll of teleportation (90 gold) a scroll of enchant armour (225 gold) a scroll of noise (30 gold) the +2 Maxwell's thermic engine {flame, freeze} (1320 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. the +6 hunting sling "Cott" {flame, rPois rF+} (1527 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. a +0 robe (21 gold) a staff of fire (750 gold) a +0 club (30 gold) (0, 0, D:4) a +0 club (3, 2, D:4) a +0 hunting sling (4, -24, D:4) a +0 club (4, -23, D:4) a +0 club (5, -24, D:4) a +0 whip (15, -31, D:4) a +0 hand axe (16, 14, D:4) a +0 giant club (17, 12, D:4) a +0 dagger (21, -22, D:4) a +0 robe a +1 whip of flaming (24, -15, D:4) 14 sling bullets (25, -22, D:4) a +0 flail a +0 whip (25, -21, D:4) a +0 trident +0 ice dragon scales a +0 falchion a +0 mace (29, -10, D:4) a +0 dagger (29, -8, D:4) a +0 dagger (30, -6, D:4) a +0 giant club a +0 robe a +0 dagger (50, -41, D:4) a +0 dagger (55, -31, D:4) 17 bolts (56, 0, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (3, 0, D:5) a +0 ring mail (14, 13, D:5) 19 arrows (18, 0, D:5) 23 stones (23, 4, D:5) a +0 robe (36, 11, D:5) 17 stones (47, 6, D:5) 13 stones (51, 8, D:5) a +0 vorpal shortbow 18 arrows a +0 giant club (56, 0, D:5) a +0 plate armour (61, -31, D:5) a +0 scythe a +0 robe (61, -4, D:5) a +0 chain mail (62, -10, D:5) a +0 ring mail (68, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, -21, D:6) a +0 mace an orc corpse (2, -20, D:6) a +0 dagger (3, -25, D:6) a +0 club (6, 2, D:6) a +2 broad axe of holy wrath (7, -26, D:6) 22 bolts (15, -27, D:6) a black bear corpse (skeletalised by now) (16, -13, D:6) a howler monkey corpse (skeletalised by now)