Dungeon Crawl Stone Soup version 0.27-a0-1438-g9b7c6745da (webtiles) character file. Game seed: 7336633218619287958 29 katzbalger the Skirmisher (level 3, 0/30 HPs) Began as a Formicid Monk on July 4, 2021. Slain by a water moccasin skeleton (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1573 turns). katzbalger the Skirmisher (Formicid Monk) Turns: 1573, Time: 00:02:42 Health: 0/30 AC: 3 Str: 15 XL: 3 Next: 32% Magic: 3/3 EV: 13 Int: 9 God: Gold: 50 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Missiles h - 7 atropa-tipped darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} f - a scroll of identify {unknown} Potions b - a potion of resistance {unknown} g - a potion of heal wounds {unknown} Skills: * Level 3.8 Fighting + Level 2.9 Dodging + Level 2.8 Stealth * Level 3.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Searing Ray Conj 0% 3d3 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Summon Guardian Golem Hex/Summ 0% N/A 77% 3 Fulminant Prism Conj/Hex 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton but do no damage. The water moccasin skeleton is heavily damaged. The water moccasin skeleton closely misses you. You barely miss the water moccasin skeleton. You punch the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton. You punch the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton barely misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. You die... ############# #...........# .^.....Z....# #######@##..# #........#..##### #........#......# #.#........#.#....# #.#........#†#....# #.#........#.#....+ #.#........#......# #### #.#.†......#......# ... # #.#........#.####.##.##.# You could see a water moccasin skeleton. Vanquished Creatures 4 endoplasms 2 goblins (D:1) 3 hobgoblins (D:1) 8 ball pythons 2 bats A frilled lizard (D:1) 4 kobolds (D:1) 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | katzbalger the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 235 | D:1 | Found Iloasm's Armour Boutique. 247 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 274 | D:1 | HP: 1/24 [rat (1)] 1101 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1570 | D:2 | HP: 1/30 [water moccasin skeleton (6)] 1573 | D:2 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minivault_25 Action || total -------------------------++------- Melee: Unarmed || 90 Punch || 2 Stab: Sleeping || 6 Armor: Robe || 10 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1566 | 1546 | 20 | 404 | 895 | 2 | 783.0 | Dungeon | 1566 | 1546 | 20 | 404 | 895 | 2 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1460 daAuts D:2: 106 daAuts