Dungeon Crawl Stone Soup version 0.17-a0-1403-g9df874c (console) character file. 370823 kaze the Phalangite (level 22, -3/162 HPs) Began as a Merfolk Gladiator on June 20, 2015. Was a High Priest of Dithmenos. Killed from afar by a quicksilver dragon (10 damage) ... with a bolt of dispelling energy ... on level 5 of the Vaults on June 22, 2015. The game lasted 06:05:53 (64075 turns). kaze the Phalangite (Merfolk Gladiator) Turns: 64075, Time: 06:05:53 Health: -3/162 AC: 20 Str: 16 XL: 22 Next: 66% Magic: 2/37 EV: 27 Int: 18 God: Dithmenos [*****.] Gold: 2118 SH: 0 Dex: 19 Spells: 7 memorised, 19 levels left rFire . . . SeeInvis + x - +13 Scythe of Curses {drain, *Curse} (curse) rCold . . . Clarity . u - +3 leather armour {rPois} (curse) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . W - +3 crown of Dyrovepreva {rElec Int+2 SInv} (curse) rElec + Spirit . I - +2 cloak (curse) rCorr . Warding . (no gloves) rMut . Stasis . S - +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} (curse) MR +++++ C - amulet of faith (curse) Stlth ++++++++++ M - +4 ring of intelligence (curse) q - +5 ring of protection (curse) @: shadow-form, wreathed by umbra, drained, invisible, immune to hostile enchantments, uncannily stealthy A: (change form in water), (swift swim), beak, claws 1, blurry vision 1, frail 1, mutation resistance 1, spit poison 1 a: Spit Poison, End Transformation, Shadow Step, Shadow Form, Renounce Religion }: 2/15 runes: serpentine, barnacled You were on level 5 of the Vaults. You worshipped Dithmenos. Dithmenos was extremely pleased with you. You were near starving. You were a swirling mass of dark shadows. You visited 7 branches of the dungeon, and saw 42 of its levels. You also visited: Sewer and Ice Cave. You collected 4827 gold pieces. You spent 2709 gold pieces at shops. Inventory: Hand weapons x - the cursed +13 Scythe of Curses (weapon) {drain, *Curse} (You found it on level 12 of the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. Missiles d - 13 throwing nets E - 20 poisoned javelins P - 4 steel javelins (quivered) Armour u - a cursed +3 leather armour of poison resistance (worn) I - a cursed +2 cloak (worn) S - the cursed +2 pair of boots of the Assassin (worn) {DetectMon Stab+ Stlth++} (You bought it in a shop on level 4 of the Orcish Mines) It makes you much more stealthy. It has a curse placed upon it. W - the cursed +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You bought it in a shop on level 13 of the Dungeon) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. Z - a cursed fire dragon hide Jewellery j - a cursed ring of wizardry q - a cursed +5 ring of protection (left claw) C - a cursed amulet of faith (around neck) M - a cursed +4 ring of intelligence (right claw) Magical devices g - a wand of digging (9) n - a wand of frost (31) y - a wand of cold (12) G - a wand of disintegration (7) H - a wand of digging (10) N - a wand of lightning (7) R - a wand of polymorph (9) T - a wand of teleportation (5) V - a wand of heal wounds (0) Scrolls b - a scroll of enchant weapon c - 3 scrolls of magic mapping f - 8 scrolls of remove curse h - 2 scrolls of blinking i - 6 scrolls of teleportation k - 4 scrolls of identify s - 3 scrolls of amnesia D - a scroll of fog L - 6 scrolls of fear O - 3 scrolls of recharging U - 3 scrolls of enchant armour Y - a scroll of holy word Potions m - 7 potions of brilliance o - 5 potions of flight r - 11 potions of curing t - 7 potions of might A - 5 potions of agility F - a potion of haste Q - a potion of resistance Books K - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Miscellaneous J - a phial of floods (inert) Comestibles e - 23 bread rations w - 2 fruits z - 26 meat rations Skills: + Level 16.6(15.2) Fighting + Level 24.8(23.2) Polearms - Level 10.0(8.7) Throwing - Level 5.0(4.0) Armour + Level 18.9(17.4) Dodging - Level 11.1(9.9) Stealth Level 2.1(1.1) Shields + Level 11.6(10.3) Spellcasting + Level 6.0(4.9) Hexes + Level 8.6(7.4) Charms - Level 10.5(9.3) Summonings - Level 13.0(11.7) Ice Magic - Level 10.3(9.1) Invocations - Level 2.3(1.3) Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 1% 1 None b - Ozocubu's Armour Chrm/Ice ##...... 1% 3 None c - Condensation Shield Ice ##........ 1% 4 ###.... d - Summon Ice Beast Ice/Summ ##...... 1% 4 ###.... e - Shadow Creatures Summ N/A 8% 5 #####.. f - Aura of Abjuration Summ ##........ 8% 5 #####.. g - Spectral Weapon Hex/Chrm #....... 2% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (8/8) D:9 Shoals (4/4) Lair:5 Snake (4/4) Lair:3 Slime (0/6) Lair:8 Orc (4/4) D:9 Elf (0/3) Orc:3 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (2/5) D:15 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:10 [ D:13 [ Orc:1 * Orc:4 *(?* Snake:1 ( Vaults:2 (%!([ Vaults:4 * Portals: Hell: Depths:1 Abyss: Depths:1 Pandemonium: Depths:1 Innate Abilities, Weirdness & Mutations ((You revert to your normal form in water.)) ((You are very nimble and swift while swimming.)) You have a beak for a mouth. You have sharp fingernails. Scrolls take you a little longer to read. You are frail (-10% HP). You are somewhat resistant to further mutation. You can spit weak poison. Message History Blink to where? Press: ? - help, Dir - move target cursor As you read the scroll of blinking, it crumbles to dust. A tengu reaver comes into view. It is wielding a dire flail. Use which ability? (? or * to list) You turn into a swirling mass of dark shadows. You feel drained. You fade into the shadows. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy misses you. You hear a shout! A vault guard comes into view. It is wielding a bardiche. The vault guard moves out of view. An ironbrand convoker comes into view. It is wielding an enchanted flail. The ironbrand convoker moves out of view. A stone giant comes into view. An ettin comes into view. It is wielding two dire flails. 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