kaze Level 1 of the Dungeon (16, 8, D:1) a cursed -2 club (5, 11, D:1) a +0 club (8, 20, D:1) a stone (11, 20, D:1) a cursed -1 club a stone (28, 20, D:1) a +0 club (7, 21, D:1) a stone (28, 22, D:1) a +0 dagger (27, 23, D:1) a +0 club a +0 leather armour (15, 29, D:1) a +0 spear (-12, 32, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-53, 5, D:2) 27 arrows (-48, 10, D:2) a +0 club (-46, 10, D:2) a +0 club (-52, 17, D:2) 25 stones (-50, 17, D:2) 17 sling bullets (-16, 19, D:2) a +0 hunting sling (-49, 32, D:2) a +0 leather armour (-11, 33, D:2) a +0 club (-29, 39, D:2) 4 large rocks (-57, 40, D:2) 14 steel bolts (-39, 46, D:2) a +0 club (-17, 49, D:2) 12 arrows (-37, 50, D:2) a stone (-52, 58, D:2) a +0 dagger (-16, 61, D:2) a +0 plate armour Level 3 of the Dungeon (-1, 1, D:3) a +0 centaur barding (-5, 4, D:3) 21 poisoned needles (-18, 7, D:3) 14 stones (-17, 10, D:3) a +0 club (-21, 15, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (-17, 15, D:3) 11 sling bullets (-3, 25, D:3) a hobgoblin corpse (skeletalised by now) (22, 25, D:3) a +0 club an orc corpse (10, 27, D:3) 18 stones (29, 31, D:3) a +0 hand axe (-30, 32, D:3) a +2 whip of draining (1, 32, D:3) a +0 hand axe (-7, 33, D:3) 24 arrows (28, 33, D:3) 20 stones (-23, 37, D:3) a +0 robe (11, 39, D:3) a +0 trident a +0 leather armour (11, 40, D:3) a +0 dagger (12, 41, D:3) a +0 hand axe (18, 46, D:3) 23 stones (21, 46, D:3) 20 sling bullets (-2, 53, D:3) 11 arrows of dispersal Level 4 of the Dungeon [Shop] Xuhieck's Assorted Antiques the +1 pair of gloves of the Jabberwock {rElec MR+ Regen+} (275 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a potion of brilliance (26 gold) a +0 hand crossbow (101 gold) a scroll of noise (29 gold) a +1 scimitar of slicing (116 gold) a +0 short sword (87 gold) a +0 chain mail (130 gold) a potion of mutation (26 gold) a potion of agility (26 gold) the +1 halberd "Yweco" {venom, MP+9} (261 gold) It poisons the flesh of those it strikes. It affects your magic capacity (+9). a cursed ring of loudness (145 gold) a potion of curing (26 gold) (0, 0, D:4) a quokka corpse (21, 3, D:4) a potion of curing (-3, 12, D:4) a +0 rapier (8, 33, D:4) a +0 leather armour