kaze the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +1 spear of flaming (69, 1, D) a +2 arbalest of flaming (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) the +4 scale mail of Grace {+Fly Dex+5} It affects your dexterity (+5). It lets you fly. (75, 2, D) the +0 leather armour "Edodiok" {MR++ Str-4 Slay+2} It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (73, 3, D) a +0 flail (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (10, 4, D) the +6 shillelagh "Devastator" {shatter} the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +5 bardiche a +0 trident (68, 4, D) a +0 long sword (74, 4, D) a +0 dagger a +0 robe (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (68, 5, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. Cheibriados disapproves of the use of such an item. (69, 5, D) a +0 short sword (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +0 shield (4, 8, D) a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (62, 9, D) a +1 mace of protection (70, 9, D) an uncursed staff of air (72, 9, D) the cursed +1 scale mail "Amavasul" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (62, 10, D) a +0 short sword of venom (72, 10, D) a lantern of shadows (61, 12, D) a +0 trident (62, 12, D) a cursed -3 trident 3 tomahawks of returning a +0 trident (63, 12, D) a cursed -1 trident 6 tomahawks of returning (62, 14, D) a tomahawk of returning 3 silver tomahawks (61, 17, D) a book of Maledictions (62, 17, D) a plain deck of war (63, 17, D) an uncursed staff of earth (64, 17, D) a +4 battleaxe of electrocution (63, 18, D) a +4 scimitar of protection (72, 18, D) an uncursed staff of summoning (72, 19, D) a +5 gold dragon armour a +5 fire dragon armour a +5 crystal plate armour a +3 shield a +3 large shield a +3 buckler a +0 scale mail a Fen Folio a book of Unlife the Tome of Malediction and Dark Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Cigotuvi's Embrace Necromancy 5 e - Darkness Hexes 6 Wuhoecs's Handbook of Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Iron Shot Conjuration/Earth 6 c - Freezing Cloud Conjuration/Ice/Air 6 3 potions of berserk rage 6 potions of haste (63, 22, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (61, 27, D) a +0 shortbow of flaming (62, 27, D) a +1 plate armour of fire resistance (63, 27, D) an uncursed staff of summoning (65, 27, D) a +1 leather armour of fire resistance (71, 27, D) a book of Debilitation (72, 27, D) an uncursed staff of fire (62, 28, D) a +2 antimagic hand axe (63, 28, D) Goblet's Papyrus of Moulding and Poison Spells Type Level a - Beastly Appendage Transmutation 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Olgreb's Toxic Radiance Poison 4 f - Irradiate Conjuration/Transmutation 5 (64, 28, D) a Necronomicon (71, 28, D) a +0 great mace of crushing (72, 28, D) a +1 whip of pain (60, 37, D) a -1 rod of shadows (13/13) (61, 37, D) a +3 ring of strength (62, 37, D) a +2 pair of boots of stealth (63, 37, D) the +1 robe of Ru's Whim {rPois rF- MR+ Stlth+} It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (69, 37, D) an uncursed staff of summoning (70, 37, D) an uncursed staff of energy (71, 37, D) the cursed +3 scythe "Death Rattle" {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (72, 37, D) an uncursed staff of power (73, 37, D) a +2 long sword of flaming (59, 38, D) a Necronomicon (60, 38, D) an uncursed staff of energy (62, 38, D) an uncursed staff of cold (63, 38, D) a book of the Dragon (70, 38, D) an uncursed staff of air (73, 38, D) a +1 short sword of venom (71, 39, D) the +2 quarterstaff "Newtslayer" {venom, MP+9 Str+9} It poisons the flesh of those it strikes. It affects your strength (+9). It affects your magic capacity (+9). (70, 40, D) a +2 long sword of holy wrath a +0 large shield