Dungeon Sprint DCSS version 0.17-a0-1842-gacc33f2 (console) character file. 7 kaze the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on Sept 17, 2015. Slain by an insubstantial wisp (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:41 (207 turns). kaze the Conjurer (Octopode Conjurer) Turns: 207, Time: 00:03:41 Health: -3/17 AC: 1 Str: 19 XL: 2 Next: 0% Magic: 10/14 EV: 13 Int: 35 God: Gold: 0 SH: 0 Dex: 24 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . z - +6 ring of intelligence rCorr . Warding . A - +6 ring of intelligence rMut . NoTele + x - +6 ring of dexterity MR ..... y - +6 ring of dexterity Stlth ++++...... B - +6 ring of strength C - +6 ring of strength (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons l - a +5 quick blade J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). L - the +15 heavy crossbow "Sniper" {velocity, SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. Armour K - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery x - a +6 ring of dexterity (on tentacle) y - a +6 ring of dexterity (on tentacle) z - a +6 ring of intelligence (left tentacle) A - a +6 ring of intelligence (right tentacle) B - a +6 ring of strength (on tentacle) C - a +6 ring of strength (on tentacle) Magical devices D - a wand of disintegration (7) E - a wand of fire (5) F - a wand of cold (5) G - a wand of draining (5) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Miscellaneous H - a disc of storms I - a crystal ball of energy Comestibles b - 4 bread rations v - 42 fruits w - 4 meat rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.8 Spellcasting + Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You feel a surge of power! The magic dart hits the insubstantial wisp. The insubstantial wisp is lightly damaged. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - insubstantial wisp Aim: an insubstantial wisp (lightly damaged) You feel a surge of power! The magic dart hits the insubstantial wisp. The insubstantial wisp is moderately damaged. The insubstantial wisp hits you! * * * LOW HITPOINT WARNING * * * The insubstantial wisp blinks! The insubstantial wisp hits you. * * * LOW HITPOINT WARNING * * * You closely miss the insubstantial wisp. You squeeze the insubstantial wisp, but do no damage. The insubstantial wisp is moderately damaged. The insubstantial wisp hits you! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.v.|.▓ ▓.....▓ ▓.v§..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 insubstantial wisps. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | kaze the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 80 | D | Reached skill level 5 in Spellcasting 80 | D | Reached skill level 5 in Conjurations 80 | D | Reached XP level 2. HP: 17/17 MP: 3/8 85 | D | Learned a level 2 spell: Searing Ray 202 | D | Entered arena 1. 202 | D | Noticed an insubstantial wisp 202 | D | Noticed an insubstantial wisp 207 | D | Slain by an insubstantial wisp Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Quarterstaff || 1 Cast: Magic Dart || 4 Use: Potion || 1 Eat: Bread ration || 1