kaze Level 1 of the Dungeon (0, 0, D:1) 15 bolts (3, -5, D:1) a +0 club (3, 22, D:1) a cursed -2 hunting sling (7, -6, D:1) a +0 robe (15, -15, D:1) a +0 club (18, 16, D:1) a scroll of fear (19, -11, D:1) a cursed +0 club (24, 14, D:1) 4 sling bullets (26, 13, D:1) 7 silver sling bullets (27, -3, D:1) a +0 club (29, -1, D:1) a cursed -2 club (40, 4, D:1) a +0 hand axe (47, -13, D:1) a +1 hunting sling of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 11, D:2) 12 stones (5, 12, D:2) a +0 leather armour (8, -5, D:2) a +0 club a +0 dagger a +0 club (9, 15, D:2) a +0 dagger (11, 12, D:2) a +0 club (12, -2, D:2) a +0 dagger (14, 8, D:2) a +0 club (20, 0, D:2) a +0 short sword (24, -6, D:2) 27 stones (25, -3, D:2) a +4 plate armour of positive energy (26, -10, D:2) a +0 short sword (29, 24, D:2) a +0 scale mail (31, 9, D:2) a +0 dagger (33, -19, D:2) a +4 whip (37, -22, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 10, D:3) a +0 hand axe (19, 17, D:3) a stone (20, 19, D:3) a +0 short sword (27, -20, D:3) a +0 club a +0 leather armour (27, -19, D:3) a +0 ring mail (28, -21, D:3) a +0 trident a +0 ring mail (31, -10, D:3) a +0 robe (33, 23, D:3) 18 sling bullets (35, -16, D:3) a +0 leather armour (36, 22, D:3) 4 large rocks (40, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (0, 17, D:4) a +0 dagger a +0 robe (0, 18, D:4) a +0 flail 20 stones a +0 flail a +0 leather armour a +0 flail a +0 leather armour (0, 19, D:4) a stone (1, 17, D:4) a +0 mace a +0 leather armour (5, -3, D:4) a +0 animal skin (6, 20, D:4) a +0 club (12, 16, D:4) a +0 dagger a +0 leather armour (14, 18, D:4) a +0 club a cursed +0 leather armour (34, 5, D:4) a +0 halberd (34, 22, D:4) a +0 whip (37, 27, D:4) a +0 leather armour (38, 2, D:4) a +0 spear (38, 3, D:4) a +0 whip (43, 22, D:4) 17 bolts (52, 19, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 robe (10, 8, D:5) a +0 shortbow (14, -9, D:5) a +0 morningstar (15, -12, D:5) a +0 mace (15, -7, D:5) a +0 robe a +0 dagger (16, -4, D:5) a +0 leather armour (19, -6, D:5) a +0 leather armour (21, -3, D:5) a +0 falchion (24, -8, D:5) a +0 giant club (25, -8, D:5) a +0 whip (26, -7, D:5) a +0 whip a cursed -3 club (32, -20, D:5) a +0 flail (35, -20, D:5) a scroll of enchant armour (36, 0, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (1, 19, D:6) a +0 shortbow (1, 20, D:6) a +0 shortbow a centaur skeleton (4, 19, D:6) an adder corpse (skeletalised by now) (6, -15, D:6) a +0 quarterstaff (6, -6, D:6) a +0 scale mail a +0 club (7, -8, D:6) the +7 dagger of Jiavucwu {vamp, rPois rF- MP+9 Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). a +0 plate armour (7, -6, D:6) a +0 leather armour (8, -8, D:6) a +0 hand axe (10, -13, D:6) a +0 shortbow (12, 1, D:6) a +0 long sword (12, 20, D:6) an arrow of frost (13, 18, D:6) an arrow of frost (13, 19, D:6) a worker ant corpse (16, 15, D:6) 16 gold pieces (20, -10, D:6) a +0 scale mail