kaze Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (5, 4, D:1) 13 arrows (8, 3, D:1) a +2 whip of electrocution (14, 10, D:1) a +0 leather armour (15, 51, D:1) 29 stones (20, 3, D:1) a +0 club (24, 39, D:1) a +0 chain mail (36, -4, D:1) a +0 ring mail (41, 50, D:1) a +0 leather armour (45, 28, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Acaaleyz's Assorted Antiques a +0 scale mail (92 gold) a wand of iceblast (7) (253 gold) a wand of iceblast (5) (207 gold) a scroll of enchant armour (172 gold) a +0 leather armour (46 gold) a phantom mirror (920 gold) a potion of lignification (69 gold) a scroll of noise (23 gold) a +4 ring of slaying (1794 gold) [Shop] Etyasala's General Store a scroll of vulnerability (105 gold) a +0 ring mail of cold resistance (154 gold) 17 stones (23 gold) a book of Spatial Translocations (364 gold) a +0 robe (9 gold) 2 datura-tipped darts (11 gold) 20 stones (28 gold) [Shop] Vaoprumo's Weapon Shoppe 29 arrows (69 gold) a +0 rapier (48 gold) 16 sling bullets (96 gold) 19 arrows (45 gold) a +0 whip (30 gold) a +0 flail (42 gold) 12 arrows (28 gold) the +6 glaive "Tamuel" {flame, MP-9 Str+4 Stlth+} (500 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. a +0 dagger (24 gold) 25 sling bullets (150 gold) (0, 0, D:2) a +0 club (1, -12, D:2) a +0 hand axe (22, -3, D:2) a +0 dagger a +0 robe (24, 4, D:2) a +0 flail (40, 23, D:2) a +0 leather armour (50, 20, D:2) a +1 short sword of freezing Level 3 of the Dungeon [Shop] Japiuth's Jewellery Shop a +4 ring of protection (360 gold) an amulet of magic regeneration (300 gold) a ring of see invisible (150 gold) a ring of flight (175 gold) a ring of ice (250 gold) a +4 ring of evasion (360 gold) a +4 ring of evasion (360 gold) a +4 ring of slaying (780 gold) an amulet of guardian spirit (300 gold) a ring of wizardry (300 gold) [Shop] Raimih's Weapon Shop a +1 short sword of speed (208 gold) 13 stones (16 gold) the +10 trident "Zesoipea" {venom, rF+ Will+ Str+5 Stlth+} (1132 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+5). rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 long sword (45 gold) a +3 war axe of freezing (302 gold) a +0 falchion (39 gold) the +9 trident of Hukhummo {vamp, rElec Will+ Int+2} (1030 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. the +7 shortbow of Wounding {venom, Fragile Will+ Str+7 Dex+3 Stlth+} (902 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+7). Dex: It affects your dexterity (+3). Fragile: It will be destroyed if unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. [Shop] Anoall's Book Emporium Taalof's Incunabulum of Transmutation and Calling (588 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Spellforged Servitor Conjuration/Summoning 7 no c - Necromutation Transmutation/Necromancy 8 no a book of Vapours (168 gold) a book of Dreams (336 gold) a book of Changes (252 gold) Great Wizards, Vol. VII (420 gold) a book of Minor Magic (252 gold) a book of Flames (420 gold) a book of Geomancy (252 gold) [Shop] Ryschidgh's Antique Armour Shop a +2 leather armour of fire resistance (513 gold) the +2 pair of gloves of the Centipede {*Corrode +Blink Int+7} (1015 gold) Int: It affects your intelligence (+7). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +1 pair of gloves (310 gold) a +0 robe (18 gold) the +1 leather armour "Bekhlif" {Drain Str+5 Dex+3} (680 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped. a +0 chain mail (121 gold) a +2 scale mail of willpower (567 gold) a +0 buckler (121 gold) a +2 robe of cold resistance (477 gold) a +2 robe of fire resistance (477 gold) (0, 0, D:3) a +0 whip (1, 3, D:3) 29 bolts (11, -4, D:3) 21 arrows (14, 20, D:3) a staff of poison (18, 19, D:3) a +0 dagger (26, -1, D:3) a +0 club (31, -13, D:3) a +0 halberd (31, 11, D:3) a +0 mace (34, -13, D:3) a +0 club a +0 club a +0 spear (37, 30, D:3) a +0 dagger (40, 3, D:3) 7 poisoned darts a +0 dagger (44, 26, D:3) a +0 club a +0 club (45, 26, D:3) a +0 flail a +0 scale mail a +0 hand axe a +0 chain mail a +0 flail (49, -7, D:3) a +0 short sword 3 poisoned darts (51, 3, D:3) 5 stones a +0 dagger (53, 29, D:3) 16 sling bullets (56, -11, D:3) 11 stones (61, -2, D:3) a +0 spear (62, -1, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, -2, D:4) a +0 dagger (14, -26, D:4) a +0 club (19, 12, D:4) a +0 spear (21, -18, D:4) 9 arrows (21, 17, D:4) a +3 flail of draining a +0 leather armour (27, 17, D:4) 9 stones (31, -4, D:4) 17 stones a +0 dagger of freezing a +0 club a +0 club (34, -19, D:4) 24 arrows (36, -9, D:4) 20 gold pieces (38, -22, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (8, 19, D:5) 2 boomerangs (15, 39, D:5) 22 arrows (21, 6, D:5) a +0 scale mail (34, 37, D:5) a +0 whip (41, 24, D:5) 9 bolts (43, 33, D:5) a +0 ring mail (55, 37, D:5) a +0 ring mail (55, 59, D:5) 15 sling bullets Level 6 of the Dungeon [Shop] Utunlyfuec's Lightly-Used Armoury a -1 triple crossbow (55 gold) a -2 demon whip (55 gold) a -3 crystal plate armour (715 gold) a -1 demon blade (110 gold) a -3 lajatang (1 gold) a -3 bardiche (1 gold) -1 gold dragon scales (825 gold) a -3 lajatang (1 gold) (0, 0, D:6) a +0 club (0, 10, D:6) 19 sling bullets (7, 31, D:6) a +0 scimitar (13, -7, D:6) a +0 flail a +0 leather armour (15, 39, D:6) a +0 scythe a +0 robe (17, 14, D:6) a +0 hand axe a +0 club a +0 ring mail (17, 15, D:6) a +0 mace (18, 14, D:6) a +0 hand axe a +0 ring mail (19, 14, D:6) a +0 hand axe (24, 25, D:6) a +0 long sword (29, 28, D:6) a +0 club a +0 short sword of draining (31, 20, D:6) a +0 whip 7 poisoned darts (37, -2, D:6) a +0 whip a +0 short sword (40, -1, D:6) a +0 war axe (41, 0, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 13 arrows (4, 29, D:7) 2 datura-tipped darts (7, 1, D:7) 16 stones (9, 14, D:7) 31 stones (10, 28, D:7) 19 stones (14, 15, D:7) a +0 shortbow 10 arrows (18, 13, D:7) a +0 scale mail (19, 19, D:7) a +0 long sword (21, 7, D:7) a +0 spear (26, -14, D:7) 25 arrows (29, -2, D:7) a +0 leather armour (31, 26, D:7) a +3 long sword a +0 robe (32, 29, D:7) a +0 spear 20 stones a +0 robe (33, 2, D:7) a +0 trident 3 boomerangs a +0 leather armour (38, 26, D:7) a +0 dagger a +0 robe (39, 26, D:7) a +0 hand axe a +0 robe (43, -8, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (48, -8, D:7) 19 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 32, D:8) 17 arrows (4, 0, D:8) the +5 scimitar "Demonbane" {drain, rElec rF++ rC- Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (18, 2, D:8) a +0 dagger (19, 1, D:8) a +0 dagger a +0 robe (19, 2, D:8) a +0 short sword a +0 leather armour (24, 34, D:8) a +0 dagger of distortion a +0 robe (32, 18, D:8) a +0 robe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) an orc skeleton (still there?) (32, 32, D:8) 26 sling bullets (33, 16, D:8) a +0 short sword (33, 18, D:8) a +0 club a +0 short sword an orc skeleton (37, 4, D:8) a +0 robe a +0 scimitar of flaming (38, 4, D:8) 12 stones (44, 11, D:8) 20 sling bullets (46, 4, D:8) a +0 battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (still there?) Level 9 of the Dungeon (0, 0, D:9) 13 gold pieces (6, 7, D:9) a +0 giant club (8, 4, D:9) a +2 robe the +3 whip of Muref {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. a +1 robe (10, 2, D:9) a +0 plate armour (still there?) a +0 glaive (still there?) (10, 6, D:9) a +0 flail (11, 5, D:9) a +2 dagger of draining a +0 robe an orc corpse (11, 10, D:9) a +0 chain mail a +0 battleaxe (12, 10, D:9) a +0 dagger (19, 9, D:9) 18 arrows (20, 12, D:9) a potion of heal wounds the Ecumenical Temple