kdlk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (13, -10, D:1) a +0 whip (19, 14, D:1) a +0 short sword 3 stones (31, 8, D:1) a +0 dagger (35, -10, D:1) a +0 falchion (36, -10, D:1) a +0 club (38, 22, D:1) a +0 dagger (40, -4, D:1) a +0 club (40, 4, D:1) a +0 chain mail (43, -7, D:1) a +0 dagger (44, -23, D:1) a +0 club (44, -20, D:1) a +0 short sword 5 stones (50, -1, D:1) 4 stones (50, 21, D:1) a +0 dagger (53, -11, D:1) a +0 club Level 2 of the Dungeon (4, 6, D:2) a +0 war axe (6, 4, D:2) 4 stones (13, 7, D:2) a +0 dagger (24, 4, D:2) a +0 ring mail (25, 9, D:2) 5 stones (32, 12, D:2) a +0 dagger 3 stones (38, 2, D:2) a +0 short sword (42, 38, D:2) a +0 dagger (44, -1, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Rudeu's Weapon Boutique the +4 sling of Zunag {venom, +Blink Fly rElec Will-} (529 gold) Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. Fly: It grants you flight. +Blink: It lets you blink. Will: It decreases your willpower. a +0 long sword (45 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) 5 datura-tipped darts (26 gold) a +0 trident (45 gold) a +0 club (13 gold) a +0 dagger (26 gold) the +6 arbalest "Damnation" {damnation} (1040 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 hand axe (39 gold) (0, 0, D:3) a +0 scale mail (8, 29, D:3) a stone (14, 5, D:3) a +0 ring mail (15, 51, D:3) a +0 quarterstaff (25, 15, D:3) a stone (33, 5, D:3) 4 stones (35, 31, D:3) a +0 club a +0 dagger (35, 48, D:3) a +0 dagger a +0 robe (40, 24, D:3) a +0 whip (41, 4, D:3) a +0 war axe a +0 ring mail a +0 falchion (43, 4, D:3) a +0 flail a +0 chain mail (47, 16, D:3) a +0 club a +0 short sword a +0 flail a +0 dagger a +0 chain mail a +0 club a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 6 stones (8, 2, D:4) a +0 dagger a +0 robe (17, 16, D:4) a +0 hand axe a +0 scale mail (19, 21, D:4) a +0 mace (20, -3, D:4) 4 stones a +0 dagger (23, 4, D:4) a +0 short sword Level 5 of the Dungeon (1, 12, D:5) a stone (12, 14, D:5) a +0 giant club (21, -38, D:5) a +0 leather armour (29, -4, D:5) a +0 robe a +0 long sword a +0 robe a +2 morningstar (30, -6, D:5) a +0 trident (30, -5, D:5) a +0 ring mail (31, -6, D:5) a +0 leather armour a +0 hand axe (32, -13, D:5) a +0 rapier (34, -18, D:5) a +0 pair of gloves (39, -25, D:5) a +0 club (40, -23, D:5) a +0 flail (41, -25, D:5) a +0 quarterstaff a +0 leather armour (41, -12, D:5) a +0 flail (46, -21, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, -40, D:6) the +9 plate armour of Courage {rPois Will+++ Int-4 Dex+3} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Will: It greatly increases your willpower. (8, -3, D:6) a +0 pair of gloves (17, 2, D:6) a +0 mace (19, -40, D:6) a +0 robe a +0 hand axe (20, -42, D:6) a +0 leather armour a +0 dagger (23, -14, D:6) a +0 dagger (32, -38, D:6) a +0 robe (33, -33, D:6) a +0 mace (43, -29, D:6) 2 stones (46, -32, D:6) 7 stones (64, -11, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a wand of charming (10) (5, 0, D:7) a scroll of brand weapon (5, 7, D:7) a scroll of teleportation (11, 11, D:7) a +0 ring mail (12, 38, D:7) a +0 dagger (13, 20, D:7) a +0 helmet (16, 16, D:7) 3 stones (17, 26, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (18, 26, D:7) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, 34, D:7) 5 stones (19, 26, D:7) a +0 club a +0 robe a +0 club a gnoll corpse (skeletalised by now) (25, 26, D:7) a +0 chain mail (26, 29, D:7) a +0 short sword (37, 27, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 hand axe of electrocution (1, -1, D:8) a +0 dagger of venom (3, -2, D:8) a +6 ring of intelligence (4, 2, D:8) a +0 club (4, 3, D:8) a +3 hand axe (still there?) a +0 ring mail (still there?) a +0 club (still there?) an orc corpse (still there?)