keep Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 2, D:1) a jackal skeleton (17, 3, D:1) a ball python skeleton (17, 9, D:1) a +0 dagger (42, -4, D:1) a +0 robe (42, 1, D:1) a +0 robe (50, 5, D:1) a +0 dagger