keep Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 16, D:1) a +0 club a +0 dagger (11, 10, D:1) a +0 club (11, 11, D:1) a +0 club (12, 38, D:1) a +0 leather armour (12, 40, D:1) a +0 dagger (18, 14, D:1) a +0 short sword (45, 10, D:1) a +0 dagger (45, 11, D:1) a +0 short sword (46, 6, D:1) a +0 leather armour (53, -6, D:1) a +0 whip (58, 31, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Oraqelo's Antique Armour Emporium a +0 ring mail (84 gold) a +2 cloak (346 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) the +0 chain mail of Limitation {rPois rF+ rC- Int+4} (506 gold) Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. a +0 leather armour (42 gold) a +0 ring mail (84 gold) the +1 ring mail "Xuixkoxt" {rCorr Int+3 SInv Stlth-} (644 gold) Int: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (0, 0, D:2) a +0 leather armour (4, 14, D:2) a scroll of torment (17, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 25, D:2) a +0 dagger (22, 14, D:2) a +0 ring mail (30, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 0, D:3) a +0 short sword (14, 22, D:3) a quokka corpse (16, 19, D:3) a +0 dagger (still there?) a +0 ring mail (still there?) a wand of flame (10) (still there?)