kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (1, -4, D:1) a +0 whip (1, -3, D:1) a stone (1, -2, D:1) a stone (23, 4, D:1) a +0 mace (31, 25, D:1) 16 bolts (32, 12, D:1) a +0 dagger (40, -19, D:1) a stone (42, -20, D:1) a stone (45, -23, D:1) a +0 dagger a stone (45, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 sling bullets (6, -14, D:2) a rat corpse (skeletalised by now) (8, 13, D:2) a +0 robe (9, -5, D:2) an adder corpse (11, -18, D:2) a +0 club (12, -22, D:2) an adder corpse (skeletalised by now) (14, 3, D:2) an adder corpse (15, 5, D:2) a +0 short sword (21, -8, D:2) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (28, 8, D:2) a +0 ring mail