kelmiir Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 2, D:1) a +0 robe (3, -22, D:1) 15 stones (5, -1, D:1) 19 bolts (12, -11, D:1) 22 stones (13, -12, D:1) a +0 mace (19, -22, D:1) a +0 club (19, -5, D:1) 23 stones (20, -24, D:1) 9 sling bullets (21, -6, D:1) a kobold corpse (skeletalised by now) (22, -12, D:1) 20 stones (23, 3, D:1) a +0 club (27, -13, D:1) 10 stones (29, -19, D:1) a +0 dagger (31, -20, D:1) a +0 robe (37, -18, D:1) a +0 mace (39, -3, D:1) 17 sling bullets (42, 0, D:1) 5 datura-tipped darts (50, 11, D:1) a hobgoblin corpse Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (3, 1, D:2) a +0 mace (6, 3, D:2) a +0 club (unseen)