kelmiir Level 1 of the Dungeon (0, 0, D:1) a cursed -1 mace (4, 20, D:1) a +0 dagger (5, -7, D:1) a +0 chain mail (7, 6, D:1) 23 bolts (12, 1, D:1) a +0 club (17, -1, D:1) 6 sling bullets (19, 10, D:1) 6 boomerangs (21, -10, D:1) a +0 short sword (21, 5, D:1) 14 stones (24, -11, D:1) a +0 hunting sling (26, 10, D:1) a cursed +0 club (28, -9, D:1) a +0 buckler (29, 15, D:1) 3 boomerangs (29, 25, D:1) a +0 club (41, -14, D:1) a +0 buckler (41, 11, D:1) a +0 dagger (44, -10, D:1) a +0 mace (49, 23, D:1) a +0 chain mail (51, -9, D:1) 24 sling bullets Level 2 of the Dungeon (0, 0, D:2) a stone (8, 18, D:2) a +0 dagger (9, 12, D:2) a bat corpse (13, -1, D:2) an adder corpse (skeletalised by now) (18, -2, D:2) a +0 dagger (19, 6, D:2) an adder corpse (skeletalised by now) (20, -5, D:2) a +0 mace (20, 26, D:2) a cursed -2 flail (unseen)