kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 3, D:1) a cursed -2 club (25, 2, D:1) a +0 club (25, 4, D:1) a +0 club (26, 10, D:1) a +0 whip (29, -16, D:1) 10 bolts (30, 12, D:1) a +0 club (31, -7, D:1) a +0 club (41, -1, D:1) a +0 club (58, 2, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (3, 1, D:2) a +0 flail (14, -11, D:2) 24 stones (17, -21, D:2) 19 arrows (23, -9, D:2) a +0 dagger 20 stones a +0 chain mail (24, -9, D:2) a stone (26, -9, D:2) a stone (32, -16, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -12, D:2) a +0 mace (45, -20, D:2) a +0 mace (46, 0, D:2) 25 stones (47, -13, D:2) a cursed -1 hunting sling Level 3 of the Dungeon (0, 0, D:3) a rat corpse (6, 1, D:3) a potion of degeneration (12, 3, D:3) a +0 chain mail (15, -10, D:3) an orc skeleton (15, -9, D:3) a leopard gecko skeleton (16, -11, D:3) a +0 whip a +0 ring mail an orc skeleton an orc skeleton (17, -11, D:3) a +0 club a +0 robe (20, -6, D:3) a +2 spear (29, -19, D:3) a +0 club (unseen) (30, -27, D:3) a ration (30, -17, D:3) 30 arrows